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QueenOfTheDarkHorizons

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A member registered 69 days ago · View creator page →

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Both. It's kinda hard to tell who's turn it is and whether you're moving or using a skill. I'm not sure if you can do this, but maybe take out the movement mode and just make it click to move unless you're targeting a skill.

The game crashed when one of my character's died. It's a bit hard to tell what's going on, I'd add in an options menu (if there isn't one I just couldn't find).

What's that?

Thank you! This is my first game so I'm learning as I go along. The map is currently my biggest issue with my own game and I'm planning a massive update to fix it. I have an update for this weekend that will introduce a new feature I'm really excited about then I'm planning to take two weeks to work on a mega update which will make the map feel more jungle-y and fix the UI and tooltip stuff. Thanks for the feedback, it really helps me know what to work on.

OH MY GOSH! I have fixed this like twelve times by now and it keeps breaking!

Thank you for going through these. This is really helpfull! I won't be able to update the game until this weekend because of some stuff I have to do, but when I do I'll try to fix as many of these as I can.

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That is intentional, but the line in the middle might be a typo. I'll look into that, thanks!

But yeah, dropping the organ is intended behavior, it's for an endgame crafting recipe.

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Just a heads up for HTML players, if you have a previous save it will NOT WORK on 1.2.0 Gold. I changed how save data is handled a bit in this version. You need to click on the "Clear Save" button in the bottom left on the title screen and that should fix it.

Sounds like a glitch, I'll try to fix it in the next update (which will be this weekend). Thanks for finding that!