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A member registered 1 year ago · View creator page →


Recent community posts

I've been anticipating playing this for a good part of the year, waiting until the leaves around my town turn red, orange, yellow... this was wonderful, and I did cry. Thank you so much.

thanks :)

lol i guess i didn't change it before :( i did now :) yeah it's nice and fast  !! 


did what you did and... i don't remember windows speed, but it felt natural and smooth

Created a new topic you're beautiful
  1. for real, this is one of my favourite games
  2. wasn't supposed to buy any new games but i had to get this one
  3. i stopped what i was doing to play it
  4. i'm glad it's not super long because it's a very pretty day outside
  5. but i'm sad that it's not super long because i will have to wait for more episodes
  6. ahhhhhhhhhhhhhh!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!

played mac version and was super slow 

i then played it on the windows side (bootcamp) and it played at the speed i think it should be

or maybe windows side was too fast? idk lol

This is awesome, thank you! I've always wanted to play it, it looks super cool, but I couldn't get it to run properly. :)

whoa, those were really cool. i love your sense of visuals, especially on sergio, mango, and touch. the readme page was awesome, and i loved the water temple. thank you

(Edited 1 time)

i'm looking 5x5 (or a similar size) pixel or voxel art! i'm going to put them all in a single gallery.

if you're familiar with puzzlescript, I'm using the 3D version, dungeonscript

you can make characters, all sorts of objects, walls, floor tiles, etc. i'll put them in the game, and script them to move if you want.

how to make pixels or voxels?
you can do it in the dungeonscript engine:

you can use these in-browser programs that i'll (try to) replicate in the engine.
pixel: http://www.piskelapp.com/
voxel: http://voxelbuilder.com

any questions or if you need help, reply here or pm me! :)

[i already edited this twice, by the way]

That was cute!

It's really cute, and I love the screen that describes controls! Haha.

this was sooooooo good! from the water controls, to the npc textures, to the way the inflatafriends clipped me through the booth!

Extend and improve? I think that this game is just perfect how it is.

I think it's really great to have one small room/environment to be lost in. I don't always want to play something for a long time; this was ideal to experience right before I went to bed. Although the events happening last a short amount of time, it can be enjoyed indefinitely, which I think is crucial.

 It seems like this bite-sized game is something that ought to be explored more often. I'm sure there are plenty of experiments out there in this vein that haven't been released, but I wish they were! Or maybe there's a 5-minute, yet fully fleshed-out, polished, AAA-quality game waiting to happen. Maybe a Warioware-style game with heaps of these walkingsims? I don't know. 

I loved this! I think the world could use more of these interactive scenes. Makes me want to try!

That was super cute!

Moths are cute and so is this moth story.

I possess the same exact feelings about this.


hey sorry there's no point to it

it's just a metaphor really

and yeah the lighting is intentional

Wow, that was wonderful and cute!

thanks y'all :)

That was fun! :)

Thanks, back at you! Seems we have a similar taste in palette...

Cute, and lovely use of 2D space in Bitsy!

Created a new topic this was so much fun! thankyou

thank you yukon w. for doing this! was cool having limitations that made making a game quicker. i love this method of hammering out a game (did it all today the last day)

also the challenges were fun! i did all the graphics with my left non-dominant hand instead of the 3d one but i spray painted 3D in the scene i hope that is okay

I have the same exact issues... WebGL is impossible to play because the pointer isn't contained, and the MacOS build doesn't show enemies or the gun.

Posted in Barb comments

Pulled in by the visuals, fell in love with the story and the sound effects... goodness, the sound effects were my favourite aspect, thank you for brightening my day!

Splendid! Thank you!