Removing from search until I update the presentation of the game and rework a few of the puzzles. It's fine for a jam submission, but I don't feel like it should represent my catalogue right now.
Quasari
Creator of
Recent community posts
Without a diversity of enemies the ideal strat is to move both characters to a corner where they can slash the same way and just blend up skellies from there. If you add some range enemies that can hit you in the corner and force you to move, it'd be a bit more fun. Overall, just needs some diversity.
Thanks for the heads up. You're not the only one who ran into it and the fact it hasn't happened to everyone made me realize it was my reset script. If you don't reset before it spawns the first time, it spawns fine, if you do before it spawns, it doesn't. I need to be recording the position when the scene loads or using a spawner script, but as a hack I used a deactivated object, which checks it on the awake, which doesn't happen if its not activated on load>.< I'll push a fix in a moment after the voting ends.