Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Quantomuse

3
Posts
2
Followers
A member registered Jan 06, 2025 · View creator page →

Creator of

Recent community posts

Thank you for playing Immortum! I enjoyed the playthrough and how you analyze the story. And I have to say, you got it spot on!

As a side note, the S1 room had an extra item you missed by not going to its other side. It would be great to see you find out about it in the full game.

It would be great if you could leave a review on the Demo and share your interest in the game to entice others to learn about the game.

Thank you again for the support!

Thank you so much! I have watched the entire video and I liked your funny and interesting interpretation of the game.

Not having a global map was a intentional decision to add to the horror element of the game. As a side note, the original playtest versions didn't have a map at all, so the interactive map per corridor is a new choice to make it less confusing without taking away from the horror element.

It would be great if you could leave a review on the Demo and share your interest in the game to entice others to learn about the game.

Thank you again for the support!

Thanks a lot! It is now fixed :)

The only issue is that the wishlist button in the game doesn't work but other than that it is a functional and working build.