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QTKittE

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A member registered Feb 03, 2017 · View creator page →

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I looked into the soft locking, and the cards are intentionally done like this. Sometimes you need to play 1 or more cards that may not be helpful to get more useful cards. It isn't intended to be a game where you can move freely but instead use what you have. So if you need to move left or just jump, instead of moving right, then that is it. On the third and fourth level it does suck to not have the right cards

I too felt that it is very much a luck-of-the-draw thing... I wanted to have at least a bit more control over which cards could be played per level (and yes that was in my document) but with the theft of my work laptop bag (which also included some idea's) I had to make decisions.