I think I found the problem; I probably forgot to revert this change, but essentially, in the (QW_CONSTANTS).lua file, there is an entry in QW_DEBUG called "guidetextstays". If you want to, you can manually set the first value to false until I get the next release out. Sorry about that 😅
Qnixly
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Apologies for that; this behavior was due to errors happening after trying to undo when GAME IS X is made, so I disable undoing in this instance.
Problem is, I have no idea why the undo is not restoring itself upon level restart. I will release a fixed version around mid-to-late January to fix it.
Sorry for any inconveniences. 😞
