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Qnixly

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A member registered Dec 07, 2025 · View creator page →

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Noted, thanks!

I chose to count W and Y as semivowels (consonants and vowels) for A/AN because it opens up a lot more letters for AN to be able to use. I know my reasoning sounds a bit weird right now, but I definitely won't be changing this behavior. 🙃

Hello, the ____WARD prefixes are IDLE-likes. That's probably why it sounds a bit confusing.

1. That is a cheese prevention from transforming Trees into Text.

2. That is actually a bug that will be fixed next update.

Yeah, that's a level-loading bug on my end. 4-9 is currently impossible. The actual rule is supposed to say NOT LONELY TEXT IS PULL instead of the CIRCLE.

A new patch is on the way, though!

I think I found the problem; I probably forgot to revert this change, but essentially, in the (QW_CONSTANTS).lua file, there is an entry in QW_DEBUG called "guidetextstays". If you want to, you can manually set the first value to false until I get the next release out. Sorry about that 😅

Check what happens to Baba's facing direction the first time you break BABA IS FOCUS.

Sorry for not replying sooner, but which guide sign are you referring to? Or are you referring to all guide signs in general?

Yay thanks for finding that :)

Apologies for that; this behavior was due to errors happening after trying to undo when GAME IS X is made, so I disable undoing in this instance.

Problem is, I have no idea why the undo is not restoring itself upon level restart. I will release a fixed version around mid-to-late January to fix it.

Sorry for any inconveniences. 😞