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A member registered Jul 08, 2016 · View creator page →

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Looks cool!! I like the idea of sharing your progress while working! I promise not to steal!

(1 edit)

I normally expect Escape to cancel whatever modal window I have up. Would be nice to have an easy way for EF to do this too. (Also yes I finally updated to the most recent version and I love it!)

Shotgun Farmers community · Created a new topic Patch Notes
(4 edits)

12/30/16 - v0.6.9.0


  • Weapon sway when moving, jumping and landing
  • SFX on jumping, dieing, killing, bullets, melee, equipping, harvesting
  • Third person animation for jumping and landing
  • Third person strafing animations
  • Health HUD changes color by value
  • Explosions check for obstructions in case it hit something behind a wall
  • Can no longer shoot through walls.
  • Third person blinking animations.
  • Icons for weapons in HUD
  • Camera kicks up when firing weapon
  • Discard old weapon when picking up a new one even if its not equipped
  • Melee now shows kill and damage cursor
  • Ragdolls will lose there head when killed by headshot
  • New explosions and rocket trail vfx

12/26/16 - v0.5.41.0


  • Crouching - slower move speed, no footsteps
  • Motion blur and SSAO
  • Disabled camera effects based on quality level
  • Scoreboards are sorted
  • Your team scores are always on the left in the UI
  • Clean up old chat messages
  • Updated Photon
  • New ragdolls created with pieces instead of skinning
  • Event list shows how someone died and team colors
  • Trail fx on shovel swing
  • Cant join teams that have 2+ more players than the other team
  • Equip animations
  • Harvest animation
  • Fixed footsteps not working
  • Impact FX on melee environment
  • Swap weapons with numkeys
  • Show Weapon inventory in HUD
  • Shovel makes you run faster
  • Switch weapons with Mouse Wheel/Y Button

If you're an artist, code, musician, designer, banana and you are looking for a group to join for QaziJam 9, post your name and skill here so others know where to find you!

That's a good point! Added it to the rules!

That's a great point! I'll start doing that as much as I can

ah good catch!