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pyritohedron

5
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1
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A member registered 27 days ago · View creator page →

Creator of

Recent community posts

The mix between matching and placing towers was fun. I think sound effects for placing and matching the anti viruses would increase the feel of the game. Different animations for the different towers would also give them more visual difference. The cable when placing the pieces was a good feature.

Creative interpretation. The game got easier as the error got a bigger range. I like how it's possible to count at first before you need to quickly estimate the number of down. 

This game is very pleasant and nice to play. I really liked the artwork of the game. The music was great as well. The lack of score requirement or evaluation contributed to the peaceful theme of the game. I think that maybe adding field of view lines to the camera would make the score region more visible, but that could have been a stylistic choice. This is an awesome game.

This game is very good. The animations and feel of the game were very cohesive and well done. The game had great pacing, I always felt like I got a rest point at the end of a tough room. The puzzles never felt frustrating or unforgiving. Each layer's mechanics were fun and well presented. The puzzles also stayed interesting throughout the whole game.

The art is good. I enjoyed playing the game. The numbers could be more readable if they were comma separated. The upgrades were creative and funny.