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PyR05

13
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19
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A member registered Nov 30, 2018 · View creator page →

Creator of

Recent community posts

Really cool game! I just wish i could find the pause button though.. i'm stuck playing the levels.. and i can't quit the application without manually doing so.
But other than that. Really cool 👍

Just jumping here real quick to let ya'll know i haven't ghosted. Still working on the project. I went through and i'm still in the process of redesigning assets and some plans for the game. Along with some new tricks which will help the game through it's development. No set date for a playable build at this time.

If you have complaints please keep it pg.
thanks

Thanks hoiman for the hate comment, i will be working harder. 

Have a nice day/night

This published build yes, as been discussed before lol. 

I threw in level 3 as a means to just have more to the project when I submitted it for a class assignment. Level 2 was a wip and level 1 was thrown together 

As for gameplay you are correct, it’s the unity FPS micro game.

As of since I have created my own character script which will be apart of the new published build.

Also, thank you for checking out the game.

this is true, however you don’t gain anymore points 😄👉

what kind’s of levels would y’all like to see? 

it would appear so 😂


Interesting 🤔

The game has not been updated yet, still working on the lobby redesign and adding a new enemy.

planning on making it downloadable, but for the time being it still runs well as a web game. 

When I add saving to the game I’ll make it downloadable, if it isn’t already by that point 

That's my plan, will add more levels and better design with future updates

(1 edit)

Christmas one? I'm unaware of a Christmas version of the fps microgame 🤔

But yeah, there is no other version of this game. As it's still being developed, and soon will move on from the fps microgame template entirely, as I rework the player and it's movement/actions.

from*

Funny how people always think about tf2 first when they think of Pyro, considering he was also an x-man.
But afraid not buddy, I'm in no connections with Valve™ or Team Fortress™

Just an original idea based on the fire element that eventually stuck, but thanks for commenting.
Still working hard on the new model's and features.

Indeed it is. This was made in my game dev class using the unity game kit as a base. Then worked on more stuff with it. 

My plan is to rework the actual player and add more non unity levels (1 and 3 are unity prefabs)  and add an actual end to the game as right now it's just back and forth between levels.