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purritogames

68
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A member registered Jul 15, 2022 · View creator page →

Creator of

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Great game, loved it! You also made that every play through is for a way to better update like mine :D Is goal locked and will open after timer control? 

I like the narrative and word play on count down :D Also great music and feel elements :)

Thank you for your kind words! It will take a few runs to reach Level 4 or some insane skills/luck :D You can try the example level on the Game Over screen if you want to experience a more advanced, invested level without spending time for it :)

Yeah it’s great and feedback has been very helpful! I’m literally so happy about it :))))

Thank you so much! I’m very happy that you liked it! :)

Thank you for the recommendation and the kind words. I moved the tutorial higher up and made it bigger. I hope it will be helpful :)

Yeah, it isn't meant to be played just once. It's a roguelite where you earn modifiers and arrange them strategically to maximize your score. To see what the game can become, try the example level on the Game Over screen—it lets you play as though you'd already invested hours into the game. It gets pretty fun once the modifiers start stacking up. :)

Very cool idea! It feels like blues are water so because they are difficult terrain takes more action like dnd. It was very fun! Great game :)

Yay another game that you need to read the tutorial like mine :D Although I would love to have a tutorial like yours very educative what does in where kinda approach  :)  I love how the character walks so stylish 😎  I also loved the classic "farmer gets abducted by aliens" trope. You don't see that in any other farming games... Great game :D

🤨 If you say so.. 😁

I loved it! Adding countdown to environment elements is really creative! Is the easter egg gmtk logo in numpad? :D

Maybe because I am not a "King of Gaming" but normal with 100 bullets is really hard :D The ambiance sfx music are all great! I would love to play an easy mode with 200 or unlimited bullets :D Great game!

It was a quick ride from "Ah, what an easy game, a baby game!" to "Aaah, my fingers hurt!" I really thought I could find a way to auto-click my way through it so I could feel like I'd won... nope. It's a tough game, and a very good one. :)

No problem it was very cute :D

Great graphics! I love the big-headed teacher. I also really liked the watch mechanic for finding the real answers. :) Reading the tutorial was a crucial part in my game as well :D

I really like the city :D I was too scared to use boost with that car tho :P Good game :)

As the player I found my gopher's lack of clothes a little suspicious :P Cool time-reversal concept!

D-Did... did I resurrect grandpa :D I love the creative use of the countdown theme with the photos. I also appreciated the benevolence of the two extra shots. :) Loved it! I just wish it were longer.

Thank God for the checkpoints :D I loved the victory music not so much the alarms tho :D

I feel like I'm a terrible pit crew for spaceships :D Good game! :)

Yay another roguelite game!! 

It's Portal's long-lost brother. One bends space, the other bends time. Great game—I loved it! I also liked the old-school "thank you for playing" ending. Probably will win the jam :)

It’s one red cookie—sorry, potato. Very cute and fun :) I played it with a friend and gave it five stars for enjoyment because I won. :D

Very creative use of the theme! I love the game design and the audio. Great game, deserves more ratings. :)

Get Over It with golf :D Very creative use of the theme! It's a solid and fun game :)

This game is way too ambitious for a jam! Six different mechanics in seven game days, with a complete journey from start to finish. The levels were solid too. Great effort!

Very creative game! Starting from level 4, the countdown theme really shines, and the game transitions from platforming to puzzle. Great game!

Very creative idea—I love it! It feels like it could be a minigame in Cyberpunk. The art is great as well. The third level feels impossible, tho :D

You can really see the effort that went into the level design. It's very well thought out and feels juust right. Unfortunately, I couldn't get the hang of the climbing. :( But the game is great ^^

I thought it was going to be a tiny game with tiny characters and cents instead of gold coins (which is adorable, btw). Then came the expense graphs, different crewmate types, upgrade cards, and more. It just kept revealing more depth. Great game!

Thank you so much :) So happy to hear you like :)

Good game matching with the theme. But a little too hard 😅

Love it! I could play this for hours, and I did. Being able to move the furnace,press would be huge help—I can't fix the chaos. :D

Rival was a beast! I don't think he made a single mistake while he was ahead, but I managed to earn my freedom anyway. Cool game! I really like the old-school art style.

Wholesome art :) I loved the opening story. I also really liked how you turned the parallax effect into a game mechanic.

Great art and music. 

I feel like I got clickbaited by that adorable thumbnail :D I love that the countdown isn't based on seconds, but on button presses instead. Great game!

One-buttons together strong :D

One Button games yaaay :D 

What a hairstyle! Also, this feels like propaganda against Mathilda, even though she respects your puking spot. Great game :D