really like the camera work here, nice little details like specific sounds for steps and the deep snow effect.
The ending was kinda sad, but in a good way
PurpleGoop
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thanks for playing! Im not sure what version you have played as i messed up like 2 or 3 patches by reuploading the same file :(. In the most recent version the ball in the first section does glow, but still its true that there are no other prompts when looking at it.
I only took sounds from pixabay (check out the credits for specifics), the rest was all made for this jam specifically with blender and Substance Painter/designer.
Thanks again, im glad you enjoyed more than just the visuals :D.
this one is pretty good, it has gameplay with just enough challenge it doesnt become frustrating.
Although its not intuitive and requires you to read the tutorial in the beginning or you cannot play the game which in a game is often very off-putting, and also the path finding would always get stuck on my characters which was a bit frustrating. Using the witch's attack was also a bit janky you had to spam click the zombies that had some inconsistent hitboxes and i would often end up clicking the floor instead which would throw me into them to be eaten.
So for gameplay i would simply remove friendly collision and make the attack automatic after the first click.
The theme was spot on, but if we talk about horror, there is none to be found.
Overall though it was enjoiable and definitely gets high rating on gameplay and theme
pretty neat, the megaphone mechanic was creative, although i beat the game using only the breathing mechanic, so maybe the ammount of tools at your disposal were a little overkill.
It has checkpoints which is really good, not having to start from the intro every time you die is underrated.
the monster itself though i didnt find scary which is a shame, but overall i enjoyed it.


