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Purotenki

16
Posts
A member registered Jan 27, 2023 · View creator page →

Creator of

Recent community posts

Nice choise of art style. 

Thanks. Agreed, it was a bit unpolished. There is a tracker for how many blocks you have, but seems to only work in fullscreen.

The system actually exists, only seems to show up in fullscreen for some reason though.

Very fun to play, nice visuals!

Looks and plays nice. Fun to play

Nice and chill little drift. Very nice!

I don't like energy drinks so I guess I'll just go to bed :s

Got a tiny chuckle out of me.

Cool design and plays well. Not alot of time to play it all now, but I think I'll come back to it later.
Good job!

Nice idea and liked the grayscale aesthetic. 

Unfortunately moving the armchairs and the vanity to block the light was quite difficult. They didn't seem to want to move but a very very little at a time. 

Not sure if it was intended, but you can just click on the keys to pick them up even if the character isn't close to them. So you can just skip the light blocking downstairs to finish the game.

Cool game and pleasant aesthetics. The dance mechanic seemed fun, but I was terrible at it.

Beautiful game. Simple and fun to play journey to the surface. Liked the art and bgm as well.
The checkpoint system as done in a cool way too!

Also had a little trip around the map out of bounds. Didn't find anything so unsure if I just missed it or it wasn't intentional you could do that.

Entertaining little prototype. Smooth to play and everything seems to mostly work. I shoot above them first everytime without reticle, heh.

To give some critique there isn't much incentive to move around. Just find the closest corner and you can survive without taking dmg no problem or even just the edge of the map. Also some of the creatures that are far away don't aggro to you and just stand still. Regardless, was fun to test! Good job!

Cool little puzzle game! Easy concept to expand on.

Some notes on my experience:
I read the instructions before starting the game.
First impression after opening the game was of not understanding what I was looking at.
Fiddled with random stuff after the initial bewilderment and figured out how it works.
Mirrors sometimes did and other times didn't let me rotate them after placement.
Had to pick them up and place down multiple times before I could move them.

Good job getting it done! 

Cool thematicly and nice little narrative there too! It was fun to play even though I had some initial trouble getting hang of the movement. Mostly the jumping as it sometimes wouldn't have forward momentum and just went staright up. Maybe I didn't move forward enough before trying to jump? You can also leap very far and high if you just hold space, maybe intended?  

Smooth experience, I liked it!. Nice art and animations! Fox looks a little shaky when running, but surely it's just a blurr from going so fast. :D