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PureXtacy

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A member registered Jul 29, 2025

Recent community posts

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To all those that haven't witnessed some of the best character psyche design of all time:
PLEASE, PLEASE, PLEASE play this game. I beg you.

This is one of those games that comes along once every few years that just absolutely break you down to your core. You feel emotions to a point of no return and there's absolutely no way to describe it. Whether the creator is knowledgeable on the topic of mental illness can make or break a game like this, and seeing it perfectly portrayed through a cast of TWO characters is surreal. There's so many topics to unpack in such a short piece of art that it fries your brain and you become speechless. It's grotesque and beautiful. It's nauseating and blissful. Everything conflicts in the most perfect way possible and there's no way to explain it. Playing this made me wish I wish i could rewind time an hour and a half and experience this for the first time again. I'd like to go into detail about the game but there's already so much to cover that i don't believe I'm even qualified to do so.

SPOILER WARNING
If you scroll past this I'm ranting about specific scenes or important things within the game, so if you haven't played this game come back to it later. PLEASE PLAY THE GAME FIRST, I IMPLORE YOU


The entire game is wrapped in a cloud of shame and guilt. It's the main feeling that Seralina has the whole time. The idea that you're doing something society deems wrong, and since you haven't changed your actions or way yet: you're falling behind or are a lesser human than the people around you.
The fact that guilt and the helplessness around it is so well portrayed is astounding, as many people often cop-out of doing it correctly through the use of direct consequences (i.e. someone telling a character that they're doing something wrong and while they feel "guilty" they don't change until something breaks them into changing). Seralina goes into mental spirals over feeling inadequate. A possible showing of Bipolar Disorder with a hint of Multiple Personality Disorder. She has completely breakdowns over this, and ends up furthering herself into the grave she had already dug. And while she does question her own line of thinking for fleeting moments; she quickly snaps back into "herself", the rotting, doomer like behavior we see out of her most of the game. She continues on with her "bad" behavior because she doesn't need to interact with society anyways. And while this does have consequences, they aren't severe to the point of a change happening. She doesn't lose anything, she doesn't break anything (well not accidentally because of her lifestyle), and she doesn't get a push to become better. No, she gets a "perfect copy" of herself that reaffirms her actions and paves the way to her never changing at all. A "bad influence" most would call it. And while the average person would be told by their parents/guardians/friends to not heed the advice of a such a character, Seralina doesn't have that. She has no right or wrong person in her life to tell her how it truly is. She is completely alone aside from Clairon. There is no guardian angel, no mentor, no teacher, no parent, and absolutely no moral basis to go off of; especially when the character actively disputes and opposes such bases. Utilizing A truly perfect emotion combination to symbolize this exact form of guilt: shame and rage.

The beginning sequence (before day 2 and the visual novel) contains an essence of Schizophrenia, with voices in her head as she attempts to adjust to her new space and also while trying to fall asleep. This exaggerated form has the voices holding a conversation, almost as if the voices are coming directly from the player talking to Sera. A sense of psychosis shows itself during the sleep sequence
I am not an expert on any of these topics and i couldn't even attempt to explain this if i tried (and trust me i did try, for like an hour)

The End
It's majestic, a final hurrah to the exact thing this lifestyle would accomplish-- Nothing. In the end, you are left with nothing. A love that is now unrequited, a failing body as it rots to your last breath, and a sense of helplessness that consumes you throughout it all that as you watch it all crumble around you. There is nothing left, there is nothing you can do about it, and it's your fault. The grief, the agony, all of it as a crushing boulder dropped right onto your heart as you lie there helpless with no way to make up for all the things that went wrong.

I'd like to apologize for the essay that I just wrote in the comments. I just genuinely can't believe how this game made me feel. Thank you sincerely to Throwpup, Lolratz, and Kolulu for blessing me with this game, I'll never forget this experience you provided for me.