First off, thank you for writing an actually good video player for the quest.
I was wondering if it was possible to read the orientation of the headset using the timestamp server? This way, the client could "see" what direction the wearer was looking at.
Maybe the compass value (degrees) or something? That way, with some kind of calibration at the start of the video, it would be possible to create some more "interactive" experiences using the timestamp server.