Some pins are more aggressive than others. I think the timer overall is a bad mechanic. I'm thinking of maybe changing it to where situations passively generate legal risk but there is no time limit.
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Incremental game where you play as a frustrated rich MMO veteran promising to make the next WoW killer.
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Hey thank you! I agree that it's more incremental than idle :)
That said this is early prototype, will be doing lot of updates to refine the experience, not a final game by any means right now ^^
My goal is to introduce mechanics that allow you to idle if you want and it being viable way to play but you gotta do active player before unlocking it. :)
