Hey, I was wondering if it's possible for you to publish your fix as a fork/PR of this project on GitHub or something. I don't mind if it's a bit of a hack but I'd love to be able to have larger and more detailed planets without having to resize the gifs (it's for a TTRPG campaign I'm dming).
punkinpumpkin
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A member registered Jun 06, 2020
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Yeah, I actually need an mp4 or a gif since I thought itd be really cool to use moving images for the important planets in my Lancer campaign as visuals. It actually didn't render ridiculously slow (~30 seconds). Edit: it seems like gas giant 2 gives a lot of grief but the others are reasonable
Your assessment that I needed a way longer gif with way more frames was definitely correct, though!
I would like to try it with 3000 frames as you suggested. Sadly, the game doesn't let me set the amount of frames at a maximum of 1000. Is that limit hardcoded somewhere? (Tho 50 seconds with 1000 frames is a decent result already)