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punkinpumpkin

3
Posts
A member registered Jun 06, 2020

Recent community posts

Hey, I was wondering if it's possible for you to publish your fix as a fork/PR of this project on GitHub or something. I don't mind if it's a bit of a hack but I'd love to be able to have larger and more detailed planets without having to resize the gifs (it's for a TTRPG campaign I'm dming).

(2 edits)

Yeah, I actually need an mp4 or a gif since I thought itd be really cool to use moving images for the important planets in my Lancer campaign as visuals. It actually didn't render ridiculously slow (~30 seconds). Edit: it seems like gas giant 2 gives a lot of grief but the others are reasonable

Your assessment that I needed a way longer gif with way more frames was definitely correct, though!

I would like to try it with 3000 frames as you suggested. Sadly, the game doesn't let me set the amount of frames at a maximum of 1000. Is that limit hardcoded somewhere? (Tho 50 seconds with 1000 frames is a decent result already)

Hi! This is really great! I have a question though. I can't really find any settings where it'll animate nicely like shown in the preview while you're creating the planet, either itll be too jittery or too fast. What settings are ideal for this?