Game Update & Release Announcement
I’m excited to share a new update with all of you!
I’ve finished the new story system and updated the achievement system. I’ve also implemented an action tracker, which records how many times you perform certain actions—such as counting your total victories.
Pirates have also been rebalanced. They now choose builds that are similar to what a player might pick, instead of acting with completely random chaos. This should make encounters feel more natural and strategic.
With this update, I’ve completed everything I originally set out to build—plus a lot more. From here on, my main focus will shift toward bug fixes and growing the player base.
With all of that in place, I’m officially marking this as the game’s full release.
