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Punderful

9
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16
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A member registered Jul 17, 2019 · View creator page →

Recent community posts

Very good 10/10

What are your specs? GPU, Ram, Cpu etc.

The enemy AI follows the character no matter what. 

when I made Unity games, I set a minimum distance so enemies would retreat from the player. That way the enemy doesn't stand beside the character and shoot a gun at point blank. It would be more realistic to fire a gun at a distance.

Also try experimenting with Unity's particle system; view some tutorials on muzzle flash or bullet tracing. It would make the game prettier and more immersive.

Here is my brutally honest review:


<In order of importance>


- Projectiles blend with ground

- You can click per 1ms (1/1000 of a second; mechanically impossible for firearms as far as I know)

- Enemy AI is incredibly predictable

- Ground is ugly (can easily tell that it is repeating; breaks immersion)

- No enemy variation

- Health bar is very basic

- Sprites were taken off the web (This is OK for beginners in my opinion)


Your game is good for an absolute beginner, make sure to view more tutorials to expand on your knowledge. I made games using Unity, and viewing many tutorials made my games more refined.

Touch da butt too many times.

(2 edits)

I got an error after opening the game:

The application was unable to start correctly (0xc00000ba). Click OK to close the application.

FIX: I made a folder and placed the game in it along with an openGL file and now it works.

(1 edit)

Yeah, no problem

I encountered a bug and it asked me to report it, here it is:

There is a download link just below the game