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Pumpkin Pail

2
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A member registered Jun 15, 2019 · View creator page →

Recent community posts

The Spiral menu was the most fun to use and I feel it would have been a better choice to encourage creativity. It's not an obvious choice of a menu nor convenient, but it has a very toyish feel about it.

I'm honestly surprised Original with acceleration wasn't the original design. It really seems like an oversight they didn't handle it this way as it just feels better to use. Skimming thru the options quickly seems like it would lead to more moments of "Wait, what's that? I forgot I had this echo."

Using either a Grid or Radial menu with Tabs would probably be the most efficient/utilitarian options for players to navigate. The cross media bar would be less convenient, but still be pretty efficient. The cross media bar and grid are fine to navigate with a d-pad, but radial is much better when using an analog stick.

This is really cool and concise. I like how easy it is to remember the main rules and how added complexity is mostly up to the GM & players.


Here's a little hack to try for those who want to

Instead of everyone creating 4 skill verbs they just create 2 skill verbs, one their character is amazing at(+2) & another they're horrible at(-2). After every player makes their 2 skills, the GM adds 2 more skill verbs they think are missing & fitting for the setting. 


Then go around the table again. This time, each player chooses 2 skills from the ones made by the other players & GM; a skill their character is good at(+1) & another they're bad at(-1). (Characters who share skills probably share a history)