I was doing the audio... and doing the concept with Skarl... Skarltar did most of the actual work though lol. So i got to experience the exact friction moment you're talking about in level 2... i agree'd with you at first... but after see'ing a few people almost get lost and die there.. but make it just in time... i felt like... a little butt clench is a good thing haha... So i never included that in the fix notes... I can definitely see your point of view on it. Let's see what Skarltar says xD (Expects mockery).
The third level is definitely more of a challenge.... i died a few times on the first attempts. We tried to get people to playtest and balance it... and its also.. how hard did we want it to be? Perhaps for a gamejam.. the third level was too difficult...
Thanks so much for taking the time to play it and for the honest feedback!
all the best.

