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PublicVoidStart

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A member registered Mar 18, 2022 · View creator page →

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If you could make a android port i think this would be fire! I believe Unity can compile to android (Its been a while since ive used anything but Android Studio) and it only costs 25$ to put a game on the google play store. There aren't many 'Match-X' games that are well made or have a good fun motive.

The dream is alive still lol, im now using Raylib with the first builds and full release being on Android

My bad, didn't realize you had a website until after i posted cause i got distracted. Take care.

Hi! im a programmer and i was wondering if i could make a video game adaptation of umbra? i would stay as true to the cards as possible, even showing energy funds and resource as cards. Is this something i could do? 

Cant, im spoken for, my heart belongs to Raylib 🫀

happy to help! i started my journey with unity too

for any pixel project like this it is not a good idea to use autoslice. with most of the sprites just cut it by 16x16 grid, and buildings just connect the sets of 16. Each "object" should be a multiple of 16 so position is aligned.

Would you be able to make a release for Linux?

could you compile for linux please? It doesnt work right with WINE.

did you remove your files from roaming?

you are so terribly wrong for so many reasons.... phones can use zip files, also zips are just compressed folders. in actuality the problem is that phone hardware is fundamentally different than computer hardware. You could try the renpy plugin for joiplay to port the game over.

So we meet again lol :D

Me waiting on my next paycheck so i can play Solitaire level 2 lmao.


ALl joking aside, this looks fucking sick!

By any chance could you make a "Spreads" that is printer freindly? i like to make hand-bound books, and the printer freindly is a sheet per page.

With the Free version, does that allow use in commercial video games, or is that paid only?

Great piece of software! Works on any Arch-Based distro as well! I'm going to use it for SSO (The game I'm working on)

I found the issue, the internal sensitivity was set to 0 ⊙⁠.⁠☉

Thank you! it wouldn't be possible without your tiles. I will take a look at the scroll wheel function and see what i can do. Could you tell me what OS you run?

Update, I'm posting a Demo later today if you want to check it out. the Project page is already open. It will be a free m̶i̶s̶t̶a̶k̶e̶ Project, at least till it is done.

(1 edit)

Update, I blame you for the ridiculous amount of time i have spent on this project lol. I finally got world gen set.


I had to invent a new way of 3d in Unity 2D just so i could get tiles to work together lol

me, booting up Unity rn lol

Are these top-down or left-right?

Hi! by any chance could you make a up and down movement spritesheet for this character? I want to use it in a top-down game i'm making. Thank you for making this character!