Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

psionicblade

17
Posts
A member registered Feb 23, 2025

Recent community posts

Btw, Yang's episode 3 is really hard too. lol

So its not made for DOS? Is that what you mean?


IF so, its very possible you are right that it wont work.

(1 edit)

Tell me if you know anyone willing to do what I asked. Or anyone you know who might be willing to do what I asked.


I am very much interested in such an idea :D 


Also, hope you succeed

frostknight, here, 


lots of more multiplayer levels,

more weapons from different shooters for multiplayer 

would be greatly welcomed.

For example, agent under fire had a trip mine that once you set a laser goes down in the direction the mine is facing and then if you run into it, it explodes.


And nightfire has a samurai weapon that you either blast once out of 100 ammo which recharges endlessly

taking 15.


or you charge using 100 and in 6 seconds it fires a weapon with the destructive potential of slayer rocket.


These two weapons in particular would be awesome to have in multiplayer with AI and what not.  

I don't particularly, know if you will do this,

I felt the need to shoot in the dark so to speak as I don't know what to expect from you.


Curious of your thoughts.

His are near impossible difficulty and that's assuming you are an expert at dodging...

Yeah, when you decide all new levels, I also hope you mean 3 whole episodes in general. :D

(2 edits)

Actually, poet's I have played and they are TOO HARD lol.


They are  over 10x harder then episode 2 or 3 and 5x harder than level 10 of episode 2. 


So yeah... I want something closer to episode 3 but moderately harder.


NOT super mega impossible lol or even near impossible. I want it to be fun lol.

I love cosmo mods btw

would you be willing to make an entirely new mod, with levels of similar difficulty to cosmos 2&3?


And make the levels look different but with more healing and enemies at the same time.

(1 edit)

Technically you can get it to work if its below 3.3. It will however be so slow it won't be worth it.  There is a bypass option for opengl that I used once. It allowed me to make something run that wasn't meant to run on a slow computer. Boy did it lag! lol. I don't remember what it was I did though.

What processor type do you have? If its older than ivy bridge, that is why you cannot run it.  (ivy bridge is 2012)

Hmmm... what dependencies though?

Oh, I thought it was a game... nvm

love it myself too, pity no linux support though.

What about linux? or wine?

Damn that's no fun

How many cards and AI opponents does this have?

Two things, your zip is broken and I cannot unzip it either with peazip, or unzip.


Two, would it be possible for you to support linux or wine?

Your game looks very interesting. Like, it actually looks nice 


I hate non-pixelated games usually which is why I like yours.