This was way more fun than I expected it to be and the audio was such a good bop. Some of the mechanics weren’t completely obvious. For instance, I was halfway through losing before I realized there was a stacking mechanic and instead of throwing out fish I could have just stacked them. But overall, this was really great!
Prose & Pixels Studio
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I loved how chaotic this feels with just the book telling you what to do and being snarky when you do a bad job. It feels like an intentional mechanic vs the limitation being added on. Someone mentioned an experiment notepad in an earlier comment, which could be a really cool feature for future updates and help with understanding the mechanics better through trial and error.
10/10 game. Could play for hours.
I liked the puzzle aspect and the helper items along the way. I also had issues with the movement sticking which made solving some of the puzzles a little tedious. I think some of the foot plate boxes need to be adjusted in the room across from the constellation hint. I was struggling to walk between the footplates without accidentally triggering them.
I really liked the puzzle aspect. The second level took me a few to get and I had to restart a few times to get the hang of it! After winning the second level, the press space notification appeared but I wasn’t able to progress to a third level. Not sure if that was a bug or if you just ran out of time.
This is a pretty cool concept for an idle-esque game.
A couple of suggestions:
- Maybe have the astronaut move behind the pots? There were a few times I tried clicking on the pots to rewater the plants but the astronaut overlapped it too much.
- Potentially add a $5 plant at the beginning. The timing was just slow enough at the start that I lost some interest.
- A plant aging mechanic after it has bloomed could be really cool! It could lose $ value and die off if you don’t water it in time.
- Buying decor or tools would be a good way to spend the money earned as well.

