Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Proper Duck Games

115
Posts
1
Topics
21
Followers
26
Following
A member registered Jul 10, 2016 · View creator page →

Creator of

Recent community posts

Bro, the bugs are all fixed. Nice work!

Bro, the voice acting is great! I want DoorPass+ please!

Nice little game, the character was cute, I like how it turned around. I have a pet peeve, I don't like it when games force me to use the mouse in menus when the game play doesn't use the mouse.

Entertaining.

I don't know what happened. I don't know how I bought ammo the 1st time, but couldn't buy any more after that... also I lost all health but didn't die.

I was so worried that you were going to jump scare me!

My high score is 7 rocks! Can you beat that

I couldn't find the exit if there was one, but I'm pretty sure this counts as escaping.

I really liked the hand drawn art style, although I'm not very good at these precision rage inducing games... GG.

Is it broken?  I can't seem to become a child of the boat. I just get pushed to the back and eventually fall off.

You nailed it! Atari Combat was the #1 inspiration for this game. 

Hey, thanks. I'm glad you liked it!  I'm sorry it crashed. That's the first I heard of that happening.

This was so frigging cool! Great Job.

Awesome game, perfectly executed!

⭐⭐⭐⭐⭐

Very nice.  I like the mechanics that you put into it.  My only complaint is that after learning how to dash, I forgot about it until the one level that needed it.

Is the world map the intestines?  The game wasn't difficult at all, sometimes that's a good thing. What was this game made in?

I didn't understand the logic behind when the other candies appeared, I think they should have appeared more frequently, also I lost a lot of lives on just 1 collision.

This is you?  Awesome!  Nice game too.

This was a really good concept and great execution. I like how each item had its own strategy.  The 3d models and animations were fun. I understand not having sound, I didn't have sound either.

Thanks for playing and the feedback. I really do appreciate it.  I will take the spawning i to consideration with the next game.

Mig is afk at the moment, I'm sure he'll answer when he returns.

I'm not sure you understand the concept of a game jam. Good thing itch tells us when cheaters submit premade games.

Most of it is, I photoshopped it to say "Over Steer" in the cartridge graphic, put my logo on it, and engraved "MigJam 20" on it.

Your art style is cool. 

Seems like a game of chance.

I don't what I'm missing when it make the bad sound.

That was neat, I was expecting the hats to be a clue or something.

A little too violent for my taste.

I don't know where I went, but I found a circle that was spinning around.

Overall it was smooth, after the loop I don't know what to do.

(1 edit)

Thanks! I'm glad you think so. During development, I've probably played it over a hundred times and it's stopped being fun for me. I was worried that it wasn't really a fun game after all.

Nice, Reminds me of those pipe games.

I like the creativity.  Fun discovering all the ways to die.

A platformer where you can't die... that is a fresh idea. Great job!