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Proper Duck Games

117
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1
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A member registered Jul 10, 2016 · View creator page →

Creator of

Recent community posts

I liked it, but maybe you could make a happy game next time?

I got stuck in the ceiling and thought to myself "... still less bugs than most WebGL FPS games on itch". The visuals are amazing too. Good job.

Bro, the bugs are all fixed. Nice work!

Bro, the voice acting is great! I want DoorPass+ please!

Nice little game, the character was cute, I like how it turned around. I have a pet peeve, I don't like it when games force me to use the mouse in menus when the game play doesn't use the mouse.

Entertaining.

I don't know what happened. I don't know how I bought ammo the 1st time, but couldn't buy any more after that... also I lost all health but didn't die.

I was so worried that you were going to jump scare me!

My high score is 7 rocks! Can you beat that

I couldn't find the exit if there was one, but I'm pretty sure this counts as escaping.

I really liked the hand drawn art style, although I'm not very good at these precision rage inducing games... GG.

Is it broken?  I can't seem to become a child of the boat. I just get pushed to the back and eventually fall off.

You nailed it! Atari Combat was the #1 inspiration for this game. 

Hey, thanks. I'm glad you liked it!  I'm sorry it crashed. That's the first I heard of that happening.

This was so frigging cool! Great Job.

Awesome game, perfectly executed!

⭐⭐⭐⭐⭐

Very nice.  I like the mechanics that you put into it.  My only complaint is that after learning how to dash, I forgot about it until the one level that needed it.

Is the world map the intestines?  The game wasn't difficult at all, sometimes that's a good thing. What was this game made in?

I didn't understand the logic behind when the other candies appeared, I think they should have appeared more frequently, also I lost a lot of lives on just 1 collision.

This is you?  Awesome!  Nice game too.

This was a really good concept and great execution. I like how each item had its own strategy.  The 3d models and animations were fun. I understand not having sound, I didn't have sound either.

Thanks for playing and the feedback. I really do appreciate it.  I will take the spawning i to consideration with the next game.

Mig is afk at the moment, I'm sure he'll answer when he returns.

I'm not sure you understand the concept of a game jam. Good thing itch tells us when cheaters submit premade games.

Most of it is, I photoshopped it to say "Over Steer" in the cartridge graphic, put my logo on it, and engraved "MigJam 20" on it.

Your art style is cool. 

Seems like a game of chance.

I don't what I'm missing when it make the bad sound.

That was neat, I was expecting the hats to be a clue or something.

A little too violent for my taste.

I don't know where I went, but I found a circle that was spinning around.

Overall it was smooth, after the loop I don't know what to do.

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Thanks! I'm glad you think so. During development, I've probably played it over a hundred times and it's stopped being fun for me. I was worried that it wasn't really a fun game after all.

Nice, Reminds me of those pipe games.