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prop_hunterrrrrrr

8
Posts
A member registered Jul 08, 2020

Recent community posts

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and yeah, the "skrrrt" is indeed really weird

not close to any handling mechanics from arcades to simulators

idk, but it is a good first attempt at racing games

thanks, Dani

controls: wasd lol

handling: very arcadey yet slippy, idk, jelly is a word to describe it

bots: fast bricks with physics turned off

graphics: simple, with a lot of post processing - Ery nois

Overall: jelly feeling, a bit frustrating

I give it 6 out 0f 10

(1 edit)

Thx a lot for a reply :D

(1 edit)

I also have a question:

Why do robots have such long arms? (if they would be 1 voxel shorter they would be kinda proportional)Was it already in concept or is it because of needed sword hit range? 

Well actually I did...

(3 edits)

The SWAT(i guess) robot

SWAT robot (I guess)

Has laser bat which works like sword. Has shield. Can kick. Can use jetpack, but flies slowly due to his weight Possibly tough to kill due to heavy armour.

shield can rotate
Hooray! I recreated the human!