Thanks for playing!
PROJEKT SANS STUDIOS
Creator of
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Hey AMG games!
I just wanted to say this is a really well-made game — great job! I really love how the enemy AI is so alert and reactive. Whenever the player makes a noise, it immediately forces you to hide and be careful, and I enjoyed the tension that created. The detail of having to put items back in place was a nice touch, too.
If you’re working on an update, I have a few suggestions that might make it even better:
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Add a joystick option for the Android version.
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Add subtitles to the interaction system.
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Add a task/objective system so players know what to do next.
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Include more lore about why we’re here — maybe a kidnapper/hostage situation, or a killer preparing his next victim. It would really add to the atmosphere.
I also really enjoyed the way the enemy systematically checks for items that have been moved and how you’ve integrated the logical puzzles. Everything felt well thought out and sequential.
Great work — I’m looking forward to seeing where you take this game next!
Thank you so much for playing and for the detailed feedback! I’m glad you enjoyed the visuals and setup. I appreciate you pointing out the confusion with the barricade prompt and the timer suggestion – that’s super helpful, and I agree it would add clarity and tension. I’ll keep this in mind for updates and future projects. Thanks again for taking the time, it means a lot! 🙌
Thank You so much for trying out our indie game
~PROJEKT SANS STUDIOS
Hey, thanks so much for playing and for sharing it on video! Glad you enjoyed it overall. I hear you on the interaction and tank controls – definitely something I’ll look into improving for future updates. Appreciate you taking the time to give feedback, it helps a lot! 🙌
Thank You so much for trying out our indie game
~PROJEKT SANS STUDIOS
Correct my friend but i wanted some realism with that fears to fathom with the resident evil 1 graphics so here we have this.
~ well there is chair in the living room that you can use to barricade the doors and the keys to lock the bedroom and the bathroom door
Thank You so much for trying out our indie game
~PROJEKT SANS STUDIOS
Ah, just a heads-up — I added the GitHub link in the submission specifically for the jam judges to review privately. The jam had a separate field meant for that, so the game itself is still public, but the code and extra materials are meant to stay private for now I gave the required link for the judges to view during the submission. Hope that makes sense!
Also try out my latest game
https://projekt-sans-studios.itch.io/mrwho-the-beginning
Thank you so much! I really appreciated the way you explained the game—it means a lot. I'm also super glad you enjoyed the overall gameplay!
Just to fill in a few gaps: I added the old Resident Evil 1-style camera and controls for that classic horror feel. You might’ve missed a bit of dialogue near the vending machine, but no worries—I’m just glad you made it out and escaped Mr. Who. 😄
Great job, and thanks again for playing!
~ProjektSansStudios
Wow, thank you so much! We put a lot of care into the small details, so hearing that really means a lot. Super glad the lore and gameplay pulled you in—and love that you picked up on the old-school controls vibe! And the Mr. Who as Billy the Puppet comparison? Nailed it. 😄
We’ve got more in the works, so stay tuned—and thanks again for the amazing support!
Wow, thank you so much!
We put a lot of care into the small details, so hearing that really means a lot. Super glad the lore and gameplay pulled you in—and love that you picked up on the old-school controls vibe! And the Mr. Who as Billy the Puppet comparison? Nailed it. 😄
We’ve got more in the works, so stay tuned—and thanks again for the amazing support!









