Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Jedidiah

11
Posts
A member registered 47 days ago · View creator page →

Creator of

Recent community posts

(1 edit)

added new content post bat boss, new mechanics regarding gravity geode with a small event, fixed some bugs, added some optimizations

added a new dev log with a list of the new changes to the demo

I introduced a big refactor on part of the game, hoping i didnt introduce bugs.  Movement of the camera and player should be much smoother.   Prelude scene is a placeholder, ignore it for now.

added a start menu with "options" to allow you to configure your controller and give insight into button control

some bugs addressed in latest demo deployment

  1. there was a bug associated with resizing on different monitor sizes affecting things like jump height, this should be fixed, please let me know if you are experiencing issues with jump not reaching something you know it should in order to progress in the level
  2. added visual cue to death zone spikes
  3. added visual cues for all rounds on Bat Boss as well some improvements to try and make it easier to see falling rocks to hide behind
  4. reduced volume on sun shattering intro scene
  5. fixed issues with "toast" dialogues having distracting lights

I have added some changes to voiceovers, different voice for narrator, as well as more dialogues.  New background art.  Some new interactive plants have been added after the boss, these will be used for level traversal as well as puzzles.

be advised, I have added an auto save for all screen resizing, i have attempted to save enemy pure status during auto saves as well so if you do a resize, the game will trigger a full refresh of the game and load the auto save

for anyone that tries the demo, be advised there is a pause menu with helpful things like save, etc, by pressing ESC on keyboard, the controls should be intuitive but i hope to add more things to help with conveyance so its easier to understand what you can do and how you can do it

(1 edit)

newest demo build deployed today, implemented basic damage and health system along with instant death stuff like spikes, also added new physics improvements as well as improved animations for all characters, fixed a few bugs

Latest demo update done today, added more playable level and new mechanics and items.

I am a first time indie developer, welcome to my very first demo of my game, Glimmer!  I am so excited for you to try this very small demo to test the overall quality of the game so far.  Everything is subject to change.