Thank you for giving our game a try!
This is the first time our team actually submitted a project for this jam, and I guess I glossed over the requirement to submit for those 3 platforms. 😅 I'll be sure to keep that in mind for future submissions! A tutorial or basic control layout definitely should have been a priority given an idea like this. And I agree it was more challenging than need be (especially for a 1 level submission). I'll look into that issue with the desk. As far as accessibility goes, thank you for bringing up how unpleasant that flash is! I've only really tested it in well-lit areas, so I never really had that consideration that it could be way too bright. I do want to make sure I get into making projects like that as accessible as possible, and don't provide any risks such as what the flash can cause.
Again, thank you so much for giving our game a shot and for the feedback! We plan on tackling a bunch of these problems to (hopefully) make a completed and enjoyable game out of this :)
ProGameWizard78
Creator of
Recent community posts
Really well-made game especially for this being you're first-time using Godot and first game jam! I had a lot of fun with the various puzzles you made, and how you manipulate gravity to create all these puzzles! I do find the gravity manipulation a bit of a stretch to repurpose (but that's probably just me) but aside from that I think it's a really awesome game :)
Really great game! I had a lot of fun playing it, and I didn't think it was too difficult or too easy. Adding health to the tower does seems like it can be challenged to balance it, especially if you add later stages (that may just be me though). I never tried it on mobile, but the fact that y'all considered and implemented, that is really impressive! Really awesome submission and I'd love to play it more if it gets updates in the future!
I loved the tension and uncovering the story as I explored the facility. Like mentioned by another, a lot of the audio didn't seem to be affected by the audio sliders, both music and SFX. It also did break immersion a little bit when I walked behind some objects but appeared on top of them. Overall, I still had a lot of fun playing, and I really loved the immersion and artwork/VFX (especially the screen like camera effect in the title screen :D)
Really like that pixel art style you've created! It looks really good! The controls felt really nice to use as well, didn't feel bad to me at least. Overall, really great game, I had a blast playing it!
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
Liked the art and the style of the game! Kinda reminds me of Castlevania with how you designed it to look. Had a blast playing this game as well!
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
Cute game! loved the design of the characters, the robot looks really similar to the one from WALL-E (one of my favorite movies)! Really well made!
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
Had a blast playing this game! Also the boss designs and animations/graphics and everything are really cool! Really well made game you made here!
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
Really awesome VFX and art style! Loved it! the bosses all felt fun to fight, and I like you're implementation of the theme! Really great game, had a blast playing it!
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
Loved the graphics and style you made for your game! Also really loved those character designs you have! All very cool! I'd love to see updates in the future, had a fun time playing!
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
Not sure if the link to the itch page showed up but here's a quick movement control explanation!
This game follows a realistic orbit style movement system! What does that mean? Basically, if you apply velocity in the direction your moving (having your ship's rotation aligned with the orbit and holding "w") then you orbit on the other end of the planet gets bigger! Vice versa if you apply velocity in the opposite direction (same thing but holding "s" instead), your orbit gets smaller! On the contrary if you apply velocity towards the planet (ship's rotation perpendicular to the planet) your orbit shifts in the direction below the ship while if you apply velocity away then your orbit shifts in the direction above you ship (Perfect for achieving that perfect orbit)!
Really cool approach to how you did the bosses! Loved the idea of it being 3 segments randomly selected by a slot machine! I do wish the combat felt a little smother, I couldn't really tell how big my hitbox was, and reloading did feel a little strange since I had to reload by swinging my sword. I also did manage to get stuck in a wall and murder by the boss :(
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
really challenging game (or at least the first boss is)! I really loved the graphics, VFX, and SFX you have in you game! I did lag spike quite frequently though which I don't know why.
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
Interesting game, I wish I could play but sadly I don't have a controller and couldn't figure out how to attack with keyboard and mouse. I do like the models and affects you have! I wish the music was a little louder so I could hear and enjoy it more. With what I could play, I did find a bug where I could fly above the water spiral which was a bit strange.
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
Really fun game! Love the art for each planet and the different faces they have! Only thing that felt off to me was how Neptune felt harder than Uranus and slightly harder than Saturn. It just felt really tight dodging the 8 bullet spread.
(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)
