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prodkyoshi

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A member registered Feb 14, 2024 · View creator page →

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I'm looking forward to what you do! I wish you the best!

i wrote so much, i'm so sorry, you do NOT have to read allat.

When I finished my first session with this game the first words that I let out of my chest were "that was fun". This game is fantastic concept that was written into a easy to read (as well as a well and beautifully composed) rulebook. The fantastical school experience is something we've all fantasized about since Harry Potter and slotting it into an NSFW game not just works perfectly (for college lol) but is something that we all, knowingly or otherwise, have already in part fantasized about. And since we are adults, we like rules to help us fantasize things now (for some reason), hence TTRPGs! Surprisingly enough, NSFW TTRPGs is a very fresh genre (as far as I know), so this rulebook here may very well be a trailblazer for the future.

Enough rambling, let's review!


MECHANICS
Unfortunately, the mechanics in this game leave a lot to be desired in solo-play, however, I can very easily see how this would work much better in a group. But even still, the lack of a relationship system, an SC generator, nor a skill check adjacent (rizz test) rolling system can make this experience so shallow that it is no longer a game, rather a d100 platform to exert your fantasies in. I'm fairly new to solo-play, but in my experience, a core part of solo-play is taking agency away from the player, making the narrative less predictable.
That's why I adapted Karl Hendrick's 'One Page Solo Engine' on the fly to  make this game more interesting. While the foundation of this game is fantastic, the granular details of what I was doing had to be filled in. I used his 'Altered Scene' table to liven up each scenes (however at a certain point i didn't need to due to the plot picking up and being interesting on its own thanks to the d100 scene generator and the consequences), then I adapted his NPC generator to help me make quick SCs on the fly using a deck of cards. Things did get out of hand fairly quickly and for each SC i was pulling 8 cards to generate them. But it worked really well, having an SC generator gave each SC an identity outside of solely being in service of my fantasy, which makes interacting with them so much more fun. That's why talking to an LLM is no fun at all, they purely exist to service you and it's uncanny and uncomfortable (Grok will destroy us all bruh, what world are we living in). So creating characters that I wouldn't have thought up myself that have their own motivations, while simplistic, made this a game world to seduce, rather than me seducing myself...
I also introduced very simple rolling mechanics because rizzing myself up felt kind of lame until I added a dice roll for some reason (it didn't feel earned). I added a mood dice that i rolled that influenced how SCs would feel towards my character in a given scene and a d6 for general luck/rizz rolling. These additions did help but I'll get into how they went over in the wider experience later.

MECHANICS VERDICT
2.5/5
I do not mean to lambast the mechanics of this game, I think that my expectations were simply in a different place. However, after sometimes with my changes I found that I was relying on them less and less. The subtle hand of the game, as designed, was filling in the gaps that I felt I needed.
The scene system organized the game into cinematic chunks which really organize the game mentally and make role-play flow incredibly well. The scene prompts were funny and interesting, they created magical moments which I'll get into later. Ending scenes by acknowledging the consequences to your actions is a fantastic way to establish conflict and drama in a way that isn't immediate, sharing agency with the players on how they should playout the consequence. This is the gold star of solo-play to me. The system shares agency with the player to create fresh and epic narratives that never would have been experienced if the player had just been day dreaming in bed.
Overall, the mechanics are a bulwark of a foundation that in my opinion, still need to have the castle built upon it. The game needs more mechanics if it wants to be an engaging solo-play or a nuanced group play. Creating more shared agency through SC generators and a relationship system will give the game a new life.

The Rulebook
5/5
It's not really minimal, but it also kind of is? It's a beautiful rulebook, for a bedroom designed game this is the ideal. I gotta be careful not to overly glaze here you feel me? If i "bounce on it crazy style" over the way you formatted the rulebook aint no one is gonna take my opinion seriously. All I'll say is that I appreciate the care you gave to this despite not knowing if anyone would ever read it. Credit is properly given, it's well organized, and it has bits of humor that I appreciate.

My Experience
Below, I've posted a picture of my session and all the things I used to play it. I hope the plot is readable if you're interested in reading it. If you can't read it but want to, lmk, I'll send over a better pic. It seems like a short session because i spent a lot of time retooling different mechanics and then getting into the flow of the game. But when I was in, I was in. There were 2 "wow" moments that stood out in particular to me. I'll point them out as I walk through the plot overview:
I play as myself, like I do in all solo TTRPGs (hence, name & major are blocked), I'm a transfer student to Fangmouth University. I meet Buttón (pronounced overly french) as they joke about me buying condoms before going to a school where I can't use them. I make a friend, one that can guide me through class. Buttón stops by to have sex with her boyfriend, Zeor, then we head to the cafeteria where I meet Sunuda who we befriend and possibly set up a future plot through shared character details between Sunuda & Buttón. After that I'm paired with my crush in class, who I generate, then fall deeply in love with (idk how she turned out so perfect for me). I then establish my rival, Professor Tulip, the shortstack fairy headmaster who's in love with the deen. She breaks Zavine and I up. This is where the "wow" moments begin. The consequence of this scene was that I felt the need to masterbate (19 - The Hermit), I pocketed that for later cause what's the point if it just happens between scenes. So still hot and bothered I head to  divination class and see a vision of me railing prof. Tulip in the crystal ball, I'm mad at her so it's a confusing vision at the very least. This was setting up a "wow" moment and I had no idea, that was from prompt 41 - "You just looked at your future in a crystal ball in Divination class and saw yourself having sex with someone you hate". This next scene prompt was the next big "wow" moment cause things started coming together too perfectly, I got 91 - "You’re frantically researching online whether eating a fairy out counts as eating fairy food". So I'm engaging in the earlier consequence and am masturbating in my dorm thinking about both Zavine & (because of the prompt) prof. Tulip, this is where the fun of the fantasy setting plays in. This strict school obviously sees my search history, flags me, has a psychic check what I'm thinking then call me to the dean's office over the psychic intercom. I get to the dean's office and Tulip is there. At this point it devolves into a silly a porn plot which is fine and part of what the game is supposed to offer. She can't have me dropping out nor causing an issue cause I'm a human, so we have to come up with a "solution". That's where episode 1 ends.
It's worth noting that I never at any moment in the game felt the need or interest to pleasure myself fr (this is so weird)... idk if that's the point of the game, like i guess it is? But it was certainly hot and created steamy moments. (i'm sorry, i just wanted to give feedback in case you designed the game to have a certain effect or not)

This definitely ended up being a lil more prudent (sort of) than I was expecting, but that's just kind of because I wasn't comfortable with being the person to initiate a lot of these situations. As a man, when am I the creep and when am I the desired, how okay is it to blur the lines of consent by putting your hands on someone with first asking? Silly questions to ask yourself in a fantasy you are playing with no one but yourself, but questions that came up on their own. That plus me not being a very "forward" person, lead to my character needing to be surrounded by interested parties. But the "harem" anime trope is also gross and is reductive for female character... blah blah blah. What i'm trying to say, is that finding the balance that worked for me was tough because I had to decide all of these things on my own without the quick input of the system itself. Having a system that creates horny SCs takes away my uncomfortably of being the "aggressor" in the relationship because it creates an implied role within the relationship, same if a character were meant to be more passive/submissive, then my role in the plot is to fill that characters interest in being "chased". If it's still not clear, Twilight is the perfect fantasy for its very Mormon writer because much of the decision-making is pulled out Bella's hands so she doesn't have to do the "dirty-work" of making the horny choices on her own. Those around her force her into the "cuck-tent" (what a wild series) and the self-inserting reader gets to flick the bean guilt free because Bella gets to enjoy the warmth of Jacob and the jealous stare of Edward without having to make the creepy decision to almost-basically cheat on her fiancé. That's why creating more mechanics to share the agency is so important. It makes the fantasy come to you.


oh my God I just wrote a whole essay I'M SO SORRY!!! You made a good game, if you don't continue it, I might, who knows?

alright, I finally playtested it! imma drop the review soon. It's a really fun game and I hope you stick with it. If you ever want someone to work with, I'd love to help! I've no experience but seeing you make a bunch of games is pretty inspiring ngl

Free free Palestine, this is so awesome. You're so cool!

Wait, this concept is so fire what the hell. A school where there's a rule against everything is such a classic premise and works perfectly for this! I'm definitely going to try this out, wishing you the best of luck!

Thanks for the clarification! I didn't grasp that at first, the game def leans into its ero vibes. Although I will say that my first point would still stand, if I'm not comfortable to play an erotic game with others I'm definitely not bringing a PDF filled with ero-imagery to the table. Y'all could consider including a picture version lol, ik it defeats the purpose, but it's worth considering. Anyway, I'll probably still pick up a PDF, I'm curious as to where this goes! Best of luck man!

tbh i've been looking for a solo TTRPG to play and i wouldn't mind if had more mature elements in it, i'll be checking back in here

Is this game solo-playable? If not do y'all have plans to release a solo supplement soon? I think the concept is cool, but this is definitely not something I'd be super comfortable playing with others.

LOVE THE GAME!!! it's great to see ero games that don't just do "sex for loss" cause that makes no sense, the sex is the reward or even better, part of the game!! I also adore the fact that in the H-scenes everyone looks like they're really loving it, i'm tired of rape and this is great! you are great! kudos!