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ProbSteve

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A member registered Dec 03, 2023 · View creator page →

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Fun little game, mechanic alike Stardew valley's fishing. Cozy atmosphere and lovely pixel style. 

Only bit of critique is the movement of Gus feels too "heavy" I would reduce the mass and increase the drag if you don't want Gus to fly around, but just the control on Gus doesn't feel very responsive. 

Overall fun game and great aesthetic. 

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Very beautiful style to the game. Love the lighting work and sprite. The lighting helps greatly to show off the city night atmosphere and the spinning around the building is a very interesting way at moving up the levels. 

The blood  or water from the ceiling tripped me up a bit, but other than that the platforming was relatively doable with a couple of attempts (thank you for checkpoint system). 

The only complaint is that there wasn't more game to play since  I really did feel accomplished getting past just the first level of platforming.


Also if anyone is having game performance issues, I recommend trying a different browser, google chrome was struggling to run this for me and I had to switch.

Fun game, just like doodle jump and controls well. Cute frog and graphics. 

Only have issues once I reach the end, I'm unable to click restart game. 

Also slight issues with jumping to some clouds, going directly underneath has no issues, but coming in at and angle can sometimes get you clipped on the cloud.

Short and fun game.

Very cool rpg style gameplay. The stylization of the game is very beautiful and even the small section in the trail car was detailed beautifully. Really enjoy the almost Rock/Paper/Scissors gameplay.

Only a small balance issue I noticed was how useless block/defend was and how overpowered a guaranteed 10 health heal was. I'd recommend lowering the amount of health recovered (less than 10, more than 5) or giving it a 50% chance to fail.

Fool proof strategy is to spam either attack move, then when you get low spam heal since there is no way to deal more damage than what you can heal for. 

Besides the balance, all the other elements of the game come together greatly and makes a visually appealing and fun game.

Fun little collection game, art style VERY much reminds me of those highly detailed children's books. 

Only issues I have is the camera not being centered on character and the lack of a total counter that lets me know if I've collected all the stars (Highest I got was 51)

Other small things I'd add would be more obstacles or music.

Otherwise a cute game that allows you to float around freely as an astronaut. 

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Style of the game is very cool and fits the tone of the game. Atmosphere of the rooms definitely feel creepy through the art and music. 

However, I can't access the staircase even with the key, only way is to exit through a broken bounding box to the left of the starting room and go all the way around the top, even then I found myself getting randomly teleported out of the upstairs section.

The screen is a bit too close in personally, although it may be intentional to reveal secrets and other things I may have missed.

Cool game concept and itch page that match it!

(Updated) Incredible sound design and imagery. Everything (besides the UI) sells the horror well. Really wish for a stylized messaging/computerized interface, but still very great mechanics I don't imagine was easy to code.

Great visuals! Funny to see that the no matter what the kid cannot catch a break against this kite and its relentless pursuit of freedom. Narratively the writing is strong, but I do wish either for another ending, or at least other choices you make through out making some small edit to the ending (i.e. knocks over some paint and ends up a different  color at the end).

Narrative and largely different starting choices make this game feel a lot like a subtle personality test like game, given what situation and how'd you react based on your decisions from the start. 

Also completely trusted little guy to beat up and not get mauled by the bear 100%, and when they won I knew this was a 10/10 game.

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UI of the game was done very well, the font and color of the text sell the feeling of being alone and cold very well. My only critique is that I want more of the story, you've already hooked me in.

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(Mega Update post) Really love the concept and art style, the sound design and timing fit extremely well and sell the difficulty of a topic like this. The ability to speed up text by holding left click is very nice for extra playthroughs.  Only part I wish was quicker was the wall of text I believe saying something about "its all my fault" fill in faster? Without speeding it up its a little anti climactic from how slow it builds in.

Ended up getting Anger ending first run.

Love the atmosphere of the game! Entertaining and intense at the same time. Had to face palm myself when i was running in circles trying to figure out the code when it was right in front of my face the entire time. 

Only complaint I have about this game is more personal to how I'd enjoy reading text, but having it sprawl over the fun gifs would still be readable and I dont think it would completely block out the pictures. 

Very fun mystery and cliff hanger.

Great game, music works great to build the atmosphere, and the oxygen concept is very interesting as a pseudo time limiter.

My only complaint about the game would balancing the fine line of giving the player not enough time or care to read the dialog, versus too much time to the point where the oxygen drain is so slow that there is no more danger. 

The way I would go about combating this is keeping the slow drain so you can read the text, but having many more hazards that could drain health (if you click by without reading) or drain oxygen (trap rooms, etc.)

But still overall a good game with a fun mechanic that can be explore more, and sorry I couldn't help you with the background image, still scratching my head over that.

When i get to the point where you realized you dropped your keys and your heart starts to sink, i cant access any other selection box, either something is missing, or the passage is too long for scrolling to be disabled.

But other than that intreging story, can already see some dream/psychedelic imagery.

Beautiful text presentation. Love the fading in and out start button and text fade in, definitely helps sell the feeling in favor of the game.

Nice game concept, definitely felt like my budget was the main focus. However, unless it was intended to be this way, i really wish i could see how much each of my options were to cost instead of blindy running through it and praying i dont run out of money (Although its a familiar feeling that you'd have in japan).

Very cool user input, and concept for game. Would recommend thus far to use a size lock for the image or force user to play in fullscreen through itch. If it isn't  fullscreened the image will be clipped.

But other than that, very interesting and fun concept for a game.

To download the game: download the zip, unzip and open "It feeds" applications