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Problemchild1500

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A member registered 97 days ago

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For sure. At the moment it is slave based. Slaves get shuffled throughout different kingdoms. Then we'll have a full economical loop with money, commodities etc.

Sure am. No updates at the moment as I am abroad for business. Don't worry project is still alive and well ;)!

Hi there, don't worry. Still here. Just away from PC at the moment!

Thanks buddy! Working on getting it done asap, wanna play it properly too!

Yes!

Yes, the mod automatically detects faction names injected into Kenshi. Natively its compatible with most mods like Reactive World, UWE (made a compatibility patch as it adds world states and settlements)

So Darkspawn should be fine.

Each NPC that is tracked into Tier 1 or Tier 2 will have individual goals. Such as get rich, become faction leader, avange family, revenge etc etc. This will get expanded into more like build settlement etc etc.

Currently there is not bounty system but this will be a feature for sure. 

"or if a faction attacks your base due to your bad reputation, will they actually care to arrest you instead of leaving you unconscious"

This is tactical layer. As soon as those NPCs spawn Kenshi takes over, although I have implemented a way for de - virtualised NPCs to retain their waypoints from the sim into Kenshi. I currently haven't modified any files to alter NPC logic.

So short answer is a no on that one.

🙏

Yeah I been working non stop! 

Don't worry I also didn't. We all start from somewhere, learning C++ is the fundemental!