My Personal Best was 0.26 miles, but that's over a thousand feet, so I'm quite proud of myself
Pretty Ok Games
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I think Keystroke has promise and can become a great game. There are a few issues I was facing tho:
- 450 health for the first enemy was kind of hard to deal with since it was my first time playing, less health might be better
- I was playing fullscreen in the browser on a 1080p monitor and the tooltip text was very small. I didn't even realize I needed to use uppercase letters to beat the second enemy until I started scrunching my eyes
- I couldn't figure out how to sell my words. I would click on them and even try to drag them around, but I couldn't
- The second enemy does way too much damage imo
- Playing sound effects when actions happen like losing health, buying things, finishing a word, etc would make Keystroke more lively
Other than those critiques, this was a fun time. I hope you're able to update it and make it even better.
This was a entertaining simulator/management game. My camp, Okurrland, made it to Day 12 before I was left in inescapable debt. I have a few tweaks/suggestions that would take this even further:
- Goals for the player to strive to
- Limits on where you can place things (like houses can only be placed sand trails)
- The percentage next to the day progress bar was stuck at 0% (I don't know what it's for)
- A setting to change the camera movement speed, or the ability to increase it when holding a button, maybe shift
- Sound effects for the bears
- The ability to keep placing the object/material you last selected instead of having to click the button repeatedly
- Zoom In/Out with the mouse wheel
- I was unaware you could loop through the available characters during camp setup, so maybe an onscreen button prompt would be good
- Zooming out has no limit or an unnecessarily high one (imo)
That being said, I overall enjoyed the game. Here are some things I really liked:
- The eyes emojis over the bears
- The in game font
- The character models
I see the potential in this game, so I hope you keep updating it!
While you're in the head of a patient, you must turn around and click on the throat to travel down the stomach. When you're in the stomach, you need to hold the button to eat/steal the food from the patient. Ater that, you need to find a new patient to infect. You just have to go up to them and then click on them through the mouth.
I just played the version 0.4. I love how almost everything has a sound effect (jumping/sweeping into dustpan/level complete/crouching/etc). The Green dust bunnies in Level 8 are an interesting challenge, I ended up having to sweep up 10 instead of 6! Is there a limit to how many green dust bunnies can be created? One small suggestion is to have the buttons play a sound when you select/highlight them. I found this video to be the most helpful to do this through code:



















