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Pretty Ok Games

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A member registered Oct 21, 2021 · View creator page →

Creator of

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Thank you so much!!

99.353% Accuracy in the Cat Match (Personal Best, maybe World Record???)

This was the last update I was planning, but if I need anything I'll let you know. See you soon✌🏽

A masterclass in horror!!!!
I got Endings 3 and 4
I'd recommend highlighting selected objects or adding a cursor to see what I'm pointing at.

I kept getting slain :(
Would love to see an update to this with more instructions

We are working on the UI issue at this very moment

Thanks Sleep Fight Games! There are definitely a couple of small updates we wanna push out once we're actually able to

While you're in the head of a patient, you must turn around and click on the throat to travel down the stomach. When you're in the stomach, you need to hold the button to eat/steal the food from the patient. Ater that, you need to find a new patient to infect. You just have to go up to them and then click on them through the mouth.

Thanks for playing. We could try to make it more clear when guards are actually alerted

I see, do you have a suggestion on what could make the controls better?

Your grunts/sounds made the game at least 40% better

This looks pretty cool, but before I play, is it beatable?
I watched this video on it, so I'm not sure if the game is still unbeatable

🤞🏽GOTY🤞🏽

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a ha ha ha
It might be

This was really good! Way too S P O O K Y🙅🏽‍♂️
I could only get to Level 3 cuz my heart was pounding so much

It really do be the smallest things😔

No problem :)

Hi Score 600🐍🐍🐍

I hate Zach so much, he REEKS of Late Stage Capitalism🤢

I probably spent like 5 minutes trying to get rid of all of the dust bunnies before I realized they'll keep respawning.
I really like the Desktop Computer model, it's very detailed!

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My girl got 56094!!!

Nice job with this game 🐸


This was a great game. The puzzles were challenging, but not too hard

This was an interesting experience. Definitely got spooked when I saw "the figure"

How could AmourWrath not see that she was meant for me🥀

Thank you, 100% agree to revisiting

I HATE ELMO HUSK AND HIS GROUP OF ALSO RICH RATS🐀!!!!!

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HIGH SCORE 4!!!!!

Pretty fun and h e c t i c

I got 91/120 Coins and 9/10 logs. I just could not find that last one. It's a great start tho👍🏽

Maaaaaaaaaan!!!! This was so scary. I only collected like 3 pages. I HATE DEER NOW >:(

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I just played the version 0.4. I love how almost everything has a sound effect (jumping/sweeping into dustpan/level complete/crouching/etc). The Green dust bunnies in Level 8 are an interesting challenge, I ended up having to sweep up 10 instead of 6! Is there a limit to how many green dust bunnies can be created? One small suggestion is to have the buttons play a sound when you select/highlight them. I found this video to be the most helpful to do this through code: 

I like the new power ups. I couldn't get as high of a score I got (5100) without the ghost power up🙈

5100
Hard as pie!!!🥌

I think I got 13/15 in Spanish? Once you get past 10 or something, the questions start coming REALLY FAST
Great Job!

I think having random spawn points is fine. I don't think it extends the gameplay that much, but it does add variety, even if only a tiny bit. I like the music and have no problems with it being on shuffle. The level where you're penalized if a dust bunny escapes sounds quite interesting, I can't wait to play it! I don't play Itch.io games on my phone, however sometimes, I'll take a look at a game while I'm out and I wonder what the gameplay's like because the creator didn't upload screenshots and didn't create a mobile html version. I say this to encourage you to add those optional on-screen controls that you're talking about. I appreciate you 2 appreciating my feedback.

I just played the newest version and that's actually where I wanted to start. I don't know how far you want to take this game, but displaying the version number in the settings, or just in the corner of the game, would make it easier to find out which version of the game the player is playing. As for my other feedback:
- Tables and chairs wouldn't respawn when I knocked them off of the platform. I would complete the level in a minute or less, but I never saw them come back.
- I think the respawn point should be anywhere but on the dustpan. When you respawn, you're probably gonna rotate around, so you might knock dust bunnies out of the dustpan. I know they're already accounted for, but it could be worrying for a new player.
- In Level 5, there was a dust bunny that kept respawning above the cracked tile. I was able to progress by crouching and then smacking the dust bunny by un-crouching to launch it away. This act of smacking falling dust bunnies could be an interesting mechanic tho
- I played level 6 with the bouncing/sensitive dust bunnies and it felt good, it almost feels like I'm playing golf and I have to be precise with my "stroke"
- I like the somber music in level 7. It fits the lonely space theme perfectly

This was epic and a half

I just played the newest version, and the mouse look speed is working great for me.  I haven't noticed anything different about the scale of the game, so I guess that was a total success. Great job keeping everything together. I enjoyed knocking down the furniture to get to the dust bunny in Level 7. I think it would be nice if the furniture reset back to its normal position when you restart the level, so I can knock it down again. While not necessary, replacing the keyboard/controller prompts with actual images would look good. These are some public domain prompts: Input Prompts · Kenney. I think you should keep going. I can see Dust Bunny Sweeper becoming a complete (and maybe commercial) game one day.

I like crouching because there's no longer a broomstick in the middle of the screen.

Since there's no real need for the furniture at the moment, I think when you knock it off, it should fall until you can't see it anymore. Your actions seem more permanent that way. If there is going to be a use for furniture definitely respawn it after a few seconds of falling.

I tried the latest build and I set my mouse speed to 1 and it was still kinda fast. 10 was incredibly fast, as it should be. If it's not too fast on your end, then there could be a WebGL bug. Perhaps you could divide the speed by 10?

This was such a fun game. It took me 1 hour 47 minutes to complete the game