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PressGtoGeorge

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A member registered Mar 16, 2020 · View creator page →

Creator of

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Love comments like this!

I totally forgot about this comment! There are more levels now in "More Thinky Blobs".

Thank you for playing. In case you want more puzzles: 
I released more puzzles with more blobs as a seperate game called "More Thinky Blobs".

Thank you for the suggestions.
I though about some of these as well but found that they had weird implications that I did not like.
But I do not intend to create more puzzles for now.

(1 edit)

Oh, that's an oversight!
I might fix that, haha. Thanks!

Edit: I updated the puzzle to (hopefully) force my intented solution.

Thank you for playing.

Glad you liked it.
I tried to put puzzles with matching themes together, but now the difficulty curve has some spikes, admittedly.

Thanks for playing!

Thanks!

Thank you for playing and sticking with it.

Thank you!

That is an interesting idea but I would be somewhat concerned about players becoming confused when a row is marked as correct in terms of Nonogram limitations but incorrect for the Sokoban part.

Thank you. Glad you enjoyed it.

Thanks for playing!

Right, I was aware of this behaviour when designing the puzzle but still decided to put it into the line section because its solution revolves around that mechanic. It's not pretty though that it risks spoiling the next section. I should have considered moving the puzzle to the bonus section.

Thanks for playing!
I made some of the mechanics intentionally weird so people have something to figure out. Hope you enjoyed it though.

Thank you for playing!
I am sure, there is still a lot more interesting Sokoban stuff to come.

Thank you for playing!
I am considering developing it further at some point with more blobs and so on.
But currently I am busy with other projects, so that might take a while.

Thank you!
Level 16 is the most difficult and longest with only 2 blobs. No shame there.
You can always choose to skip it in the menu to take a look at the last levels with 3 blobs.

Thank you!
Truth be told, I do not plan to expand on the concept for now. This was a little experiment that I created for a university assignment, and I am already working on other games.