i like the psychedelic approach, it reminds me a bit of some tracks from the soundtrack of Hylics 2 if you've heard of it, although this is more explicitly melancholy. definitely stands out among orchestra-focused submissions. keep it up!
Precarious-World
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among tracks replete with anvil-hitting sounds (to which mine is no exception!) i appreciate the subtly of a piece that seeks to evoke, rather than literally depict, the forging of a legendary weapon. while i'm not usually a fan of specific stories being written to accompany compositions, this track absolutely tells the story it purports to, juxtaposing worn-down piano sounds with the glory days of admittedly stock-sounding brass and drum MIDIs. if i heard this played by a live orchestra, i'd tell you it probably came from a cult classic fantasy epic that somehow only made 20k at the box office. this might also be my favourite title for a piece in the jam. a short and solid composition!
this might be the most 'on theme' track out of all the submissions to me personally. it's got a very pretty melody and develops it carefully and smartly, and while a lot of other compositions also used anvil-hitting sounds (which i'm also guilty of) i feel like this one uses them like an integrated 'instrument' rather than an sfx splash, although i do think they risk overwhelming the melody as the piece continues. i'll also say that the strings could've used some more naturalistic contouring, although i appreciate that's not an easy task. overall a very solid submission
this is a very strong, confident composition with a real sense of development - i feel like it successfully captures the transition from legend (with the orchestra) to present action (with more 'modern' synths). i do kinda wish that the brass had continued to hold the melody from 2:24 on, since the short stabs leave a lot of empty space during what feels like the climax of the piece. but that's just a way of saying that i like this track and wish it had gone even harder. overall, good work!
when judging jam submissions, i'm usually wary about tracks that seem like they're just 'what the person would've made no matter what the theme was'. but this track didn't strike me that way, because i kinda love how it approaches the theme almost sideways, reframing a legendary weapon - something usually depicted as heroic or triumphant - as this sad burden, inextricable with self-harm, that brings pain to the wielder in exchange for something abstract and intangible as a beautiful thought. something about that really resonates, i feel.
others have already pointed out the vocals being tough to pick out in the mix, but i respect you putting them in when you could've just let the more confident guitar line carry the melody instead. were the mixing cleaned up, i'd love to hear a track like this as part of a concept album!
love this take on a theme for a legendary weapon - i agree with others who've observed that the melody's de-emphasised, and i imagine it'd be rated much higher overall if that weren't a part of the judging criteria. on its own merits, though, this is an ethereal yet dynamic track that deftly balances contrasting patterns and textures. it reminds me of some cuts from the Lunacid soundtrack, but maybe that's because the game also features a dream-themed blade. anyway, big thumbs up basically.
also for the life of me please tell me what the sound/sample you use at 0:48 is, i've been wracking my brains trying to figure out where i've heard it before!
wow, that's very high praise! the electronic element was inspired by Lorien Testard's work on the soundtrack of Clair Obscur: Expedition 33, although i'm definitely not as experienced in that style of production. there's actually a synth bass and a couple patches that play along with the kick, but i don't think i mixed them in to be quite as noticeable as i'd like. either way, many thanks for the feedback!
this is a very effective composition that's also really well-produced, and considering this is your first time with synth/chiptune, i think this came out really well! i say this as someone who's also pretty new to working with 8-bit-style instruments - i think the couplets starting at 0:52 come off a little harsh compared to the surrounding textures? i wonder if altering the attack a bit might have let the synth lead soar even more.
i really like what this composition does with its time signature changes, they add a lot of energy without feeling out of place. having said that, i think the 2nd half of the piece could have had even more energy! you've got this great rhythmic pattern in the strings and voice, but it's a little hard to pick out at the lower registers since the lead and percussion are so present in the highs. just a bit more attack/presence in the lows with the highs sitting back could really drive it forwards, i think.





