Your project sounds and looks great. I have more experience at Unity than Godot, but I plan to fully transition to Godot after the whole Unity fiasco. Overall, I guess I am at an amateur level at Godot. Blender is my preferred tool, so at least I have that going for myself. You can check my past projects on my profile, although I must admit that 95% of them are joke games, and the only serious project I ever started, I put on a hiatus because of college. You can decide for yourself whether I am a good fit.
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A member registered Nov 22, 2022 · View creator page →
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Monsieur White's Search for Violent Peace Animation Update
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itch.io Community » Game Development » Help Wanted or Offered · Posted in Looking for a beginner 3D Artist (Blender) and a Programmer (Godot) in their 20s to learn, build, and become friends.
itch.io Community » Game Development » Help Wanted or Offered · Posted in [Unity] Looking for partner to develop 3D horror games.
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And as for how I was able to make it in under 24 hours. The more correct estimate would be that it took me about 12 hours since I started around 12:00 am and stopped at midnight. Well it took a lot of corner cutting which led to the lack of collision detection on the box and the lack of animation, I also copy pasted the rooms and hallways and only changed their textures. It also helps that it was on a saturday and I only have one friend, so I could focus completely on the game. The monitor in the corner of the screen was just a gimmick so it wouldn't be like every other chase game.
Yeah I was pretty tired at the end of it all...










