Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

pragnjeproductions

47
Posts
30
Followers
25
Following
A member registered Nov 22, 2022 · View creator page →

Creator of

Recent community posts

Haha. Thanks friend. This was supposed to be finished in the future, but college sadly threw a wrench in my plans. Might complete it in the far future though. Best regards 

Yours truly - Pragnjeproductions.

It teaches you how to be tech savvy.

haha. That is totally an intentional game mechanic.

That sucks. I tested it out on two android phones and it works for them. I don't know what could be causing the issues. But thanks anyway.

Thank you very much. I tried to make it have some meta humor.

If you have the time, try out my newest game. If anything I voice acted some parts, so it is a unique endeavor. Oh and I also added a hidden cheat code that is a reference.

Yeah level 13 is bugged. I also liked the level 3 mechanics. I thought about making it an fps, but I decided that I would Save that perspective for my open world game.

Yeah good suggestion, I might have to switch over. I have been watching some Godot vids and it seems great

Thank you for enjoying the Game.

I think it is bas for big devs.

(1 edit)

Anyways there are two endings one good one bad.

(2 edits)

sorry for not replying sooner I was on vacation. Anyways that void was because od me not placing a wall properly. Also your game is awesome and hard.

hehe this is the bestest instrument.

(2 edits)

And as for how I was able to make it in under 24 hours. The more correct estimate would be that it took me about 12 hours since I started around 12:00 am and stopped at midnight. Well it took a lot of corner cutting which led to the lack of collision detection on the box and the lack of animation, I also copy pasted the rooms and hallways and only changed their textures. It also helps that it was on a saturday and I only have one friend, so I could focus completely on the game. The monitor in the corner of the screen was just a gimmick so it wouldn't be like every other chase game.

Yeah I was pretty tired at the end of it all...

Yeah, Unity for some reason does this randomly to me.