Very cool game but I do have a couple of small concerns and suggestions.
The In-Game Instructions:
- You can't actually go back to previous panels outside of starting the game and either finishing it or exiting to the main menu
- Viewing the in-game instructions seems rather inconsistent after your first run
- Only appeared for me a second time after I waited a while on the result screen.
- The in-game instructions for the Giant Clock don't make it the clearest that you are watching the minute hand(yes I do know that the hour hand is grayed out, but it can be easy to overlook if you aren't paying attention).
- Currently, it says "Press to the beat on the glowing numbers"
Accuracy:
- There is no clear indicator(to me at least) of how hit accuracy is judged
- Maybe make text appear that says good, ok, bad, or miss whenever the player "hits an object."
- 70% acc perfect lmao
- Maybe make text appear that says good, ok, bad, or miss whenever the player "hits an object."
- This is probably just me but I don't think some of the obstacles line up with the song
- As in I can't tell what beat some obstacles are supposed to go with
- Most of them line up pretty well though
The Giant Clock:
- As some others have stated, there is a lack of clarity on which number you are supposed to click on before the minute hand moves over the number
- Maybe make the numbers start glowing when the minute hand gets near them.
Surfing in the Future:
- Maybe it's just me being bad but I feel like the obstacles appear much faster than in previous Surf stages, making it much harder.
- Someone else already pointed this out but it's very easy to chain miss on this section due to the length of the miss animation and the proximity of the obstacles.
- There appear to be "phantom misses" in this section.
- The miss animation played on the last obstacle in both "4-note bursts" and I still got a perfect(see image above for score, would try to record phantom misses but I have a toaster)