hey this game was really cool!
if i could suggest some qol features:
- when hovering over a station you haven't built yet, there doesn't seem to be an indicator that you can afford it like there is with the upgrades. I think that would be a nice little addition
- I think it would be neat if you could track the cheapest station/upgrade or even just have a way to leave your own marker for something you have your eyes on so you don't forget
- it might be nice to be able to easily compare how each track is handling things and if there is some sort of resource bottleneck that is limiting it from running as well as it could be
Otherwise this was super neat!! Best of wishes with making the full release :)