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potattt

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A member registered Mar 26, 2025 · View creator page →

Creator of

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Thanks! :D

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I wanted to encourage the people to multitask, e.g. set up the nodes while they're waiting. My thought process was that you should always be multitasking, but if the timer is short enough (since it's random), you could weigh your options and maybe just wait at the stall. However I understand that this probably wasn't the best way to achieve this, and I should've had more people playtest earlier!

Cool game! I like the variety of different rules and how you can optimise for space by combining them :) One suggestion though, I wish there was a way to move items up and down.

Yeah, I only had someone playtest the game on the last day, and they were confused even though they knew the premise of the game ;-; This also meant that the tutorial was a bit rushed. Could you give some feedback on what exactly was confusing? I'll keep it in mind for any future projects :)

i feel that the darkness in the last level is more of a gimmick than an obstacle.  it meant that i had to guess instead of solve for the last ice room. i also think that the movement is a bit slow and stiff. maybe for the first ice room you keep the darkness but not the last?

can you tell me what device you were using? it worked fine for me on windows 11 and mac os (but on windows the font was blurry)

so you didn't need to mirror curved conveyors, i made them work both ways. so if you had a conveyor that faced left and down, approaching it from the bottom would send you left and approaching it from the left would send you down. i probably should've made it more obvious though, thanks for you feedback!

thanks! not sure about your problem though, i never experienced that myself... (also are you playing all the sushi games? i saw your comment on sushi loop)

I was stuck on level 4, where i assume you had to make a staircase. I just realised while writing this that there was a level select screen so I'm going to now play the rest.

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i'm not big brained enough D: