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A member registered Oct 22, 2023 · View creator page →

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Super fun! Only wish there was more levels/progression or at least more to do while waiting. The presentation was amazing which was a huge plus. Great job!

Great use of the limitation and excellent presentation! Just wish I was better at translating so that the Earth would stop blowing up lol

Fun rhythm style game with great graphics and audio. I liked how the input was disguised as runes. Could be interesting to add some platforming elements as you move to the next level (Like having to crouch or jump over objects in between each level at specific times). Great work!

Really short game that is easy to brute force since there are only so many possible combinations to use (6?). I did really like the concept of it and the use of the limitation was clever. I also like that the words don't directly translate but rather sound like their counterparts, so there is a bit more puzzle-solving involved. Great job!

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The concept of this game was really interesting. I will say that navigating through the caves feels a little slow and tedious at times (especially if it's your second or third time doing it). Since there seems to be a theme about exploration, you could have lore about the ruins you learn by mapping out the caves, or at least fun secret unlockables for solving a puzzle within the cave or collecting enough of something. Great job, and very impressive for the short time frame! :)

I thought having the alien language actually be the level was a very clever and interesting mechanic. Fun arcade-style game, good job.

Simple yet fun. The art / presentation is amazing, loved the monochromatic style. Could have embraced the limitation a little bit more, but it was more than sufficient to meet the requirements. Great job overall!

Doing a bunch of mini games was a fun idea and the main menu UI was really cool as well, good job!

Very straight forward cookie clicker style game. Although it did not adhere too much to the limitation, I loved the art and sound! Could definitely be improved upon by adding things like power ups and other mechanics to break up the monotony. Great job :)