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pornucopia

14
Posts
17
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A member registered Dec 20, 2021

Recent community posts

Absolutely fantastic work so far! Some of the later weeks' puzzles are really creative, although having to redo two days' worth of puzzles is a bit annoying sometimes. I'm looking forward to where this goes from now!

Although I have another question: Is it possible to somehow donate to you without directly paying Itch? Itch is stupid and doesn't let me pay for games without giving my horny alt account my full name and address.

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Am I missing something super obvious, or is the horror tape world a softlock? Because literally nothing opens the door in the mansion or lets me past the plan, the knife doesn't do anything and there's no TV anywhere to return back to the hub.

EDIT: Found it, it's in the middle of the grid of nondescript snow backgrounds. I've gone through that area like twelve times and just now found it.

This is really good, can't wait to see it get more content and polished up! I really enjoy the variety of content on offer, and some of the puzzles are a little tricky.

Some sticking points though:

  • It's sometimes hard to distinguish white clothing from gray clothing. It makes catching thieves a little tricky.
  • Sometimes I have no idea what I did wrong, and the game doesn't tell me what I missed. It would be nice if the game explained what potion was unnecessary or missing.
  • A colorblind mode would be a great accessibility option for the game. Even just making the different types of potions different shapes would help a fair bit, though it would be even more important for gems.
  • The mimic's map feels a bit too much like a gotcha trap. It's extremely easy to forget, and if you don't know that you can speed up the walking animations, replaying that section can take a good while.

Overall though, big fan! Unlike a lot of other kink games, this one actually is a game, with challenge.

Give the cursed cow bra to the tentacle-obsessed mage. I rang the bell as she walked away and I heard a sound indicating it did something, but I don't know if that part was necessary.

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1. If you do, make it skippable past the first time.
2. The forest area definitely felt like there would've been something more to it. Like another commenter said, consideering the dryads are known to grow from the corruption, turning the area from a simple chase sequence into a puzzle to make them grow might be a cool spin on it
3. Loved the vine and dryad animations. Protip though: before the event, load all the images in sequence off-screen on a dummy event to get rid of the sprite flicker. As long as they've been loaded at least once, the flicker won't happen. It's helpful for the character portrait, too.
4. The science scenes were cool, although I never actually found the laboratory. I just accessed them through the gallery. Where is it?
5. N/A
6. Did find it, quite enjoyed it. Was the first code I thought of.

General feedback:

- Artwork is great! Love me some cowgirls. Can't wait for the other expansion types!
- Please look around for new music. I think it's safe to say that the default RMMV music tracks have been done to death by this point. There's oodles of great royalty-free music out there if you go looking.
- You should aim to reward the player with fetish scenes for succeeding, rather than as a failure state. It's really counter-intuitive to lose to get what you want. I know why it's done and it fits with the gameplay, but it shouldn't be prioritized. Still, props for giving the player a consolation prize for losing, so there is still an incentive.
- I presume the money will be used for purchasing stuff other than tokens at some point? The shop feels quite anemic at this point in time.

Overall, I really enjoyed this and can't wait to see it develop further!

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Gotta say, having two different monsters that look and behave nearly identically is hella misleading and confusing with the vibrator code system. I spent ages trying to figure out why TF I couldn't read the code from the first one.

Outside of that hiccup, this is a really cool game!

Two questions:
1. How do you find out about Astolfo's favorite food? I've talked to pretty much every NPC in the town and got nothing.
2. Is it possible to get the Bertha Feed without going to the Red Light District? Is the reward gassy stuff as well, which is why it's in an optional area?

I've seen plenty of other Twine games that do have an option for hard save files. Is that a plugin, newer version or not Twine to begin with?

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Just reached one of the endings, fantastic work! The writing has been thoroughly enjoyable, the kink stuff copious and the puzzles have been quite fun.

However, I don't seem to be able to find a way to move Meloni or Helga without using up the wish. The bra doesn't seem to be an option, with Sara just dismissing it. Is there a playthrough anywhere?

I do wish you were able to make a hard save file on your computer, though. The game is pretty long, and I don't think the three soft save files in the game (which are nice) will persist between incognito windows.

I can't tell which is better, "eager to explore" or "in a fairly good mood" with Sara's happiness. Which is it?

Pros: Good art, cute artstyle, great bellies.
Cons: Blazing bellydancers are really badly designed. They'd be difficult enough even if they didn't always spawn with two allies. If you're not gonna let the allies blow up, expect to use up all your healing. If you do let them blow up, you're STILL gonna use up most of your healing. You can't win, unless you grind and stock up on stun gems.

Oh, I guess I'm blind then. I didn't see the path beside the Seal of Flesh. I just followed the slime girl, I saw the merchant, I battled my way there and assumed the fancy entrance was where I was actually supposed to go.

Sorry for being a dingus.

Am I missing something, or is the game balancing absolutely ridiculous? The starting areas were tough but doable, but the dungeon is just terrible. Even the non-boss enemies are nigh-invincible and take a good five minutes to kill. The potato boss does three attacks in a row, all of which can do over half your health per attack. How am I somehow the only person who finds this absurd? I don't want to spend two hours grinding the starting area just to stand a chance in the dungeon.

Am I forgetting something?

How many levels are in the game?