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Porky Powers

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A member registered Nov 22, 2018 · View creator page →

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How did you build the game?

It's changed. The original games used rewired code and it's paid so the code has been modified so it does not use rewired.

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Ok first I did not decompile these, Jumpman25 did if you even read this pages description and these were just edited to be more game accurate. So what makes you think I can decompile BB+ or BBCR? Second of all it's pointless to have a decompile of BB+ because it's a randomly generated game and BBCR is Baldi's Basics classic with the BB+ framework. Plus you can add new stuff into BB+ if you use BepInEx so there is no point in a BB+ Open Source. Third of all both game's used lots of paid stuff unlike the original Baldi's Basics classic and Birthday bash so it's completely impossible to decompile. Even Jumpman25 when he decompiled 1.4.3 and Birthday base he said it was a pain so It would be hell for me to decompile BB+ and BBCR. And fourth of all the creator of Baldi said not to decompile BB+ and BBCR. You can't fool me with a crappy screenshot edit of the creator saying "Oh its's ok i want Bb+ to be decompiled." bullcrap. Stop asking people to open source BB+ and BBCR with screenshot edits and talking like a baby in reply's. You're making yourself look like a fool here when we tell you 1 billion times it's illegal to decompile these games when it uses lots of paid assets.

Jumpman25 Decompiled 1.4.3 originally and I modify his Decompiled projects to be more game accurate.

Look into the Unity Console too see what error's you have. Make sure you open the project in the Unity version that's recommended in the projects page.

You have to install Unity to use this project. Look on the pages description and it will tell you the version of unity you need to use.

Not going to do it

That's the Unity occlusion were it loads the objects in so the game does not lag the original game had that. 

You can look at the tutorial I made on gamebanana: https://gamebanana.com/tuts/15704 

This is not bad of a mod. But you should try not to make your mods inspired by Michael's and you should go more original with your Baldi mods. But still this is a good mod. I give it a 8/10.

Also If you need a voice actor for your Baldi mods I would like to help. Just friend me on Discord if you have Discord.

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No the mod menu does not work with the decompiles. The code was change because 1.4.3 and birthday bash used paid and rewired code and assets in the original game they were taken out for decompile uses.

Sorry for the late message but In a upcoming update I will try to make Android support for the decompiles but I would need some help making it. And no Fasguy's mod menu does not work on this because the code was changed to remove rewired stuff because that's a thing you have to pay on Unity. 

You install it then you click on the exe to open it. I suggest you to Install unity hub to so you can put all your unity projects in there.

I made this for fun! Hope you like it.

Maybe it's your unity version? A new update is being planned on to fix more of these bugs so I will check on that bug. 

Really cool mod!

You're welcome!

Or you can use the explore option.

Well you are not supposed to open  assemblysharp.dll  you need to open the Scripts that are in the Assembly-CSharp folder which looks like this.

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I prefer you should use Visual Studio or Visual Studio Code for this to work. That's how it works for me.

Here is a link to download Visual Studio: https://visualstudio.microsoft.com/downloads/

Ok here's what I can think on how you can fix it. Make sure that you change the AIPath and make it's walkable after that you need to have the AIPath object enabled then bake the navmesh in Navigation. And for the swing door you need to have the _Obstacle with it.

Ok

(1 edit)

I can't understand. Can you put it in english please? 

Done

Ok I will get on that.

(1 edit)

You need to enable the AIPath game object and then bake the navigation.

Here is a image to be more clear.

Oh and I forgot to say change the rest of the texture s to. 

It's ok but you need to change the audio and code to act like the pc version.

Maybe it's you're Unity version. If that's not it I will try to fix the issue.

You press the W A S D keys. 

Thx

Ok