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Poppy Works

A member registered Oct 10, 2017 · View creator page →

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Recent community posts

we are all hard at work~!

Thank you! These will be included in the next update

Thank you! This will be included in the next update

Thank you! These will be included in the next update

Thank you for your report!

Please give us the hex codes in text :)

Your character has several skeletons, just like in Mortal Kombat.


alt+enter duder


hi again

we're working on it

things are looking good :)

We've updated the pricing scheme which may fix this issue. Please let us know!

Sorry to hear this. I will ping the support thread with itch again.

About Poppy Works

Poppy Works was founded by two friends in 2012 after they met in college. Since then, they have worked on R&D, porting and co-development for previously established development studios and indie partners all over the world. We've fought a lot of technical fires for a lot of studios, and we're looking to build the future with you. Poppy Works has published several titles digitally and in retail boxes for console systems in the Americas, Europe and Asian territories. We've been working remotely since our founding, so relocation will not be required.

About Project "WindowsCE"

"WindowsCE" is a codename for a new project developed by Poppy Works and its partners. This is an all-new fast-paced action game set in an existing classic game IP. Poppy Works is taking the IP in a brand-new direction; pushing the look of the classic art while taking inspiration the original technical limitations. Our team and publisher have experience and educated knowledge of the genre we are working in.

Everyone on our team is interdisciplinary. Showing a diversity of skillset and execution will be a good indicator of a strong candidate. "WindowsCE" is being developed with Gamemaker Studio 2. Applicants will need strong English-language skills.

About Project "Nights"

"Nights" is the codename for a traditional games project being developed by Poppy Works. The project is centered around creating new content for 5E-compatible tabletop rule systems. Our team is made up of 3D sculptors and 2D artists. The project is already underway and you will be joining a team in progress.

The Agreements

All of our applicants and our team members generally agree to the following principals:

  • Poppy Works has been a remote studio since its founding. Timely Communication amongst the team is critical to the success of any of our projects. It's better to over-share than to not share at all.
  • Balancing work and life is not only important for the health of our team members, but for the health of our projects.
  • Members of our team will have respect for all races, spiritual beliefs, sexual identities and level of ability.

All candidates must be able to adapt to remote working, asynchronous communication and be willing to attend remote meetings with their peers and colleagues to resolve issues and to collaborate on meaningful tasks.


HMM?? I don't know how we can fix this. I'll raise a ticket with itch. Thank you for the report!

hi we're working on it :)

u are too :)

it is lol sorry (also hello, 8 months later)


Confirmed added




(2 edits)

Glad you were able to fix it with the above!

For future reference, here's some stats

What toolset or game engine are you using?

There's information about Unity and GMS in other threads here :)