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popinmad

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A member registered Jun 04, 2025 · View creator page →

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Incredibly satisfying and balanced game, well done! I feel like we made similar(ish) games, except your is wayyy more balanced and doesn't crash at the end lol 

This is peak, the mechanics are so clean. 10/10

Thanks! We've fixed the bug that caused this and will push an update after the jam ends

Yeah it's a bit over the top haha, thanks for playing!

Good game, well done for getting all of those minigame mechanics implemented.

Thank you! Yeah to be honest I was rushing at the end to make that screen haha, I agree that it's quite hard to read. Thanks for playing and giving feedback.

Incredibly satistying gameplay loop, loved the audio and visuals too. Great job!

Thanks!

Interesting mechanics, well done!

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Thanks for playing! Unfortunately we ran out of time, updates coming after the jam!

Thanks for playing! Yeah we ran out of time to optimise the bug spawning unfortunately.

Really good game feel/juice. Great progression/roguelike system as well. Well done!

Love the audio and artwork! And love to see another round/shop style game

This is amazing, love the art style.

Thanks for the feedback, there is a tiny bit of visual feedback in the form of growing slightly when you have pogo frames but I think I should've made it a lot clearer. Glad you enjoyed!

Loved this, addicting gameplay loop and super slick controls and game feel. One of the few games in the jam that I've come back to play. Great job!

The aesthetics and sound design are awesome, and it also feels increadibly slick to play. Great job!

Thanks! Glad you enjoyed it despite the difficulty.  I think the momentum preservation definitely would have improved it.

I played this for so much longer than I thought I was going to. Super addicting and the music makes it really relaxing to play. Loved it.

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Cool game! A fully charged whack felt very satisfying and I liked the upgrades as you progressed. Well done!

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Thank you for the detailed feedback! I completely agree about the visual indicator and air physics - a bit more momentum would definitely make the movement feel smoother and more natural. Congratulations on finding the secret area, and I had absolutely no idea about the super secret hahaha. As soon as I read this I had to go check it out for myself! Really glad you enjoyed it, your game is awesome as well.

EDIT: That actually took me so long to get, I can't believe you found that hahaha

Thank you! Yeah I think having the immediate respawns were a must for a game like this. Glad you enjoyed it :)

Really slick to watch the replay back, amazing job!

This is awesome, so satisfying to control the fish. Might be the slickest game of the jam in terms of controls and game feel. I could see this going far as a climbing rage game like getting over it. Well done!

Very slick, love the slippery platforms and speed-lines.

Thanks! The timing is way too punishing for sure. I'd love to try your game but I'm on a Mac unfortunately :/

The way the guns all display when equipped and shoot is really satisfying, good stuff!

Haha thank you! I wish I could play your game but I have a Mac unfortunately :/

Yeah I think it's a bit too brutal haha. Similar to the penny in your game!

Honestly my favourite game of the jam by far. Was super hard to stop playing and was giving me pure dopamine. 10/10

Really intersting concept, always fun to rig sporting events! Great job

Super interesting concept, felt really satisfying to hit a long slide and launch a frozen enemy. Great job!

Reaaallly like the art style, super unique. Great job!

I'm glad someone tried to find it! Did you end up making it to the hidden area? Thanks for the feedback

Honestly my favourite game of the jam so far. The music is sick and the gameplay is super smooth and engaging. My only comment would be to add some sort of visual indicator that you're doing damage to the blob.

Love the slickness, well done

Inredible music and presentation, the game looks really good. Love the movement as well, but the difficulty curve is quite steep!

Super entertaining. OP strat  is to have the same number on the corner crocs and spam that number as they're coming round the corner.

Love the artsyle and overall vibe, super trippy

Thanks for playing and for giving feedback! I think I should have made the pogo more forgiving for sure.