This game follows a cute jellyfish exploring the ocean while trying to find food, and the story changes depending on the choices you make. The drawings in the game made it really fun to play and helped me feel more immersed in the world. I was also surprised by how detailed everything was, and the explanations were clear so I never felt confused about what I was supposed to do.
Poojin
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I thought the concept of the game was really interesting, especially the idea of playing as an editor who decides whether to accept or reject article drafts. It was fun that there were about ten different articles to choose from, which made the game feel more interactive. The format felt creative and different from other games we played. I also liked how the endings changed depending on the choices, which made the experience more engaging overall. Great Work!
The story was interesting and kept me curious about what would happen next. I liked that the game was presented through a dialogue format, which felt fresh compared to other choice-based games. The dialogue was also detailed, and the drawings were high quality, which made the whole experience more immersive.
The writing in this game was very detailed and interesting, which made the experience feel thoughtful and engaging. I also liked that there was no back button, because it made each choice feel more serious and permanent. Small details like choosing between left, right, or staying still helped make the game more immersive. Overall, those small choices made the experience feel more focused and intentional.
This game was fun to play, but I was a little confused at the beginning about the situation. The story starts with you waking up and getting a strange message while your girlfriend asks you to play games, so it took a moment to understand what was happening. Even so, I liked that there were many different endings depending on your choices. The shaking text and visual effects also made the game feel more immersive and added to the overall experience. Great Work!
