omg thanks for playing! sorry about that last bossfight lol, i made this during a game jam and i was under a time crunch. im glad you liked the soundtrack :)
polka dot
Creator of
Recent community posts
This game is great! The only problem is that there's barely any enemies, which actually makes the game harder. Many times, I would run around the map looking for enemies, and when they actually appeared, they would catch me by surprise and I would quickly die. If there were more enemies, the game would have been much better as the player is constantly focused, and can learn the enemy attacks. Also, I would have liked if there was a button to slow down the player's movement, as the movement speed is way too high for a bullet hell game.
I'm not quite sure what you're getting at. The point of the bomb is to make retrieving your stinger easier by removing all obstacles. If you're talking about how the stinger itself is unbalanced, then I agree. I've thought of many ways to fix it, if I eventually decide to make a post jam version of the game. I'm glad you liked the game!
Glad you liked it! You're right about the stinger; it's extremely flawed. The reason you die so quickly is because I didn't want players to be able to pick up the stinger as soon as they lost it. If I make a sequel, I would make it so you have to wait a certain amount of time before you can pick your stinger back up, which would allow for more invincibility frames.
Yeah I agree. I feel like I should have made it so you can only pick up the stinger after a certain amount of time, so that you can have more invincibility frames after getting hit. The reason you have so few invincibility frames is because I wanted to prevent players from picking up the stinger as soon as they lost it.