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Poldl

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A member registered Oct 07, 2024

Recent community posts

I'm not sure if you're reading these comments, but I figured I'd leave some feedback.

The game is stunning! The battle UI is perfect. However, I think if the camera angle was a bit more like the DS games, the sprites would look less distorted. You have some details like the trees that seem to be at a different angle than the rest of the world, as if they are about to fall forward. As beautiful as everything looks, I do think it's a bit too dark and yellow. 

I'm not sure what exactly causes it, but everything feels a little sluggish. The text, the walking and battle. It's almost like it's in slow motion with an input delay that doesn't feel very satisfying. I'm hoping some smaller details, like the proper HG/SS "dancing" idle animations for following Pokemon and footsteps sounds will be in the final version.

All in all, this is one of the best looking Pokémon fanmade game and I can't wait to see where it goes. 

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This is incredible! I'm in awe at the level of detail, you can even check out the package and instructions booklet. I would love if you would add the sound effects of the buttons being pushed and the handhelds being opened and closed in the future, that would make them as perfect as they could be.

Thank you!

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This is such a great game! The pixel art style and intuitive controls make this highly addictive. Visually, I do wish that the panel on the left would've followed the style of the right side one, and that the sea continued indefinitely around the map. And for the controls, it would be nice if the roads didn't flattened the mountains so much when  applied.

Would love to see something similar but for an alpine setting!