I have to say that yes, despite this game being a little rough around the edges, it is actually a very promising project. Haunting Day captures the classic 90s Resident Evil vibes and the save room music, omg! I literally stayed in there for a good 10 minutes just listening to it. I hope you keep developing this project Francesco, but I also know you're super busy with the Time Breaking: Dino Breach project. All round, great job on Haunting Day, the cutscenes was definitely an added bonus <3
PNxVecToR
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A member registered Oct 07, 2024
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Hello Stefano, I have come across some bugs.
In the poison area there is a section near the end where there are two pick ups. The ammo pickup wouldn't register for me and I nearly died having to run through two plants and the vine things that protect the exit.
At the cave part you cannot aim your weapon? I have died twice at this part and had to restart from the beginning because of this. I was recording at the time but cant really show me pressing the aim button as at the moment I do not have a cam. I am not sure if this is the correct way of bug report, but wanted to post and let you know.
Up to now those are the only two bugs I've come across, I hope this helps :)