This is an excellent pixel art asset—honestly, it exceeded my expectations!
The clothing is separated into individual parts, animations are supported in every direction, and the character customization is incredibly flexible.
I did have to rearrange the tiles slightly to use Unity’s Rule Tile system in my project. I changed them to a 16×48 layout, with the center positioned at height 0, as shown in the attached image.

A few part names were also inconsistent and required some manual renaming. For example:
blue→blue_darkgreen→green_darkbody_dark→body_black
Aside from those minor issues, I’m extremely happy with this asset!
I’m still in the process of adapting everything to fit my project, so I don’t have anything to show yet. But once the game is released, I’ll definitely come back and leave another comment.
I absolutely love your art style and the quality of your work. Keep it up!

