Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

pmit

5
Posts
1
Topics
1
Following
A member registered Jan 13, 2022

Recent community posts

Thank you. I will keep an eye on the progress & hopefully at some point there will be a documentation. And yes, I am using the real-time lighting settings, where the shadows cast by objects are changing dynamically, depending on the distance to the light source.
Keep up the good work, your stuff is really good

Hi. Is there a guide or documentation that explain how to use the comments to set up different lights and such ?
Some of these are quite cryptic.

<vsSource:100,220>

<vsRange:90>

<vsSoft:1>

<vsFlickerMode:random>

I don't think you understand what I said. I am trying to open the MV template that the OP provided with MZ. MV and MZ work with different file formats. MZ is using game.rmmzproject as the main file and MV is using game.rpgproject as main. The two are not compatible or interchangeable. 

hey man,  I know this is an old post, but can you pls tell me, did you manage to get the template working in MZ ? if so, how did you do it ? The main game file (game.rpgproject is not compatible with MZ)

Sorry, what do you mean you've opened the MV template in MZ ? The project files (format) are not compatible between MV and MZ. Could you please elaborate ?