Haha. That sounds kind of funny. Probably as "awkward" to play as the real life events.
Ray Otus
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I play through this tiny zine periodically as a way of shrugging off depression. The mechanics and play are ridiculously simple, but I would suggest you resist adding anything mechanical to it. If you want to go heavier on the fiction, name your rats and describe their quirks. Ditto for your ship and the carp godling. Give each site 2-3 horrifying descriptors. THEN - maybe - give yourself one extra or one fewer die to roll if some of your flavor lines up in favor for or against you. But mostly just roll the dice, look at the pics, and do what the zine tells you to do. It's cathartic and fun.
The license is CC-BY-NC-SA. So you can share it (and derivatives of it) - with credit - for non-commercial (can't sell it) - under the same license. As long as you follow those rules you can do whatever you like. I have funny feelings about bringing in rules from another Tolkien inspired game. I'm still sorting that out. I requested access to your doc and will probably have a clearer mind once I read it. But again, the license allows you to do stuff, regardless of what I think. :)
Did I mention that Shawn Medero made a VERY COOL online version of the Oracle - click and get your answers. https://shawn.medero.net/the-oracle
Reviewed it on my podcast. Spoiler: I loved it: https://anchor.fm/plundergrounds/episodes/347-Fronds-of-Benevolence-e1po6fm
https://www.patreon.com/posts/69746119?pr=true Patreon post. There was one little thing you got incorrect about the rules in play, but it didn't matter all that much -- see the post. I enjoyed watching you play. Especially when you spent several Fate points and still failed. It was fun seeing you get excited about the fiction.